- Jul 23, 2017
- 23
- 3
I have a few passages where the code will display a specific image relevant to the current character, but if that character doesn't have a corresponding image, it will show a "generic" image instead.
For the passage I'm currently writing, I have it set to the same thing, but I would love to have multiple "generic" images available so it doesn't get stale for the player. Is this possible? I've tried so many variations of the code and it just won't run. I either get an error or it just prints the code. Has anyone done anything like this before?
For the passage I'm currently writing, I have it set to the same thing, but I would love to have multiple "generic" images available so it doesn't get stale for the player. Is this possible? I've tried so many variations of the code and it just won't run. I either get an error or it just prints the code. Has anyone done anything like this before?