- Jul 4, 2019
- 67
- 17
I use joiplay like many other people but it's hard to tell if you can play a game until you download it which is pretty annoying for me on my slow internet. What are some ways you can tell the game is compatible?
See above:Qte you would usually program the on screen keyboard for, when you run a game that tiny arrow at bottom center is a pop up keyboard of sorts that can be programmed with the top menu which is the tiny arrow at the top of the screen. And oddly on another thing I have found that some games will run and just mess up sometimes. For instance in Succubus Connect the game runs fine and even the first full screen scene will play with zero lag. However every major gallery scene from that point on will black screen and only show text. Oddest thing I've ever seen.
If you're seeing black screens instead of images, it is likely that this is the cause.Third, there's an issue with image size. WebGL2 defers to the GPU for textures. Most desktop GPUs can handle textures up to 8192x8192 but most Android phones can only handle 4096x4096. If you exceed this limit in either direction, then the image will become a black box. And it isn't a total pixel count, a 1x4097 image will show up as a black box on Android.
I figured it was but it's odd that the first scene plays perfectly but not any of the next ones, they should all be exactly the same size and resolution so why doesn't the first scene black screen as well?See above:
If you're seeing black screens instead of images, it is likely that this is the cause.
Hello sir. Are you playing A Struggle with Sin on joiplay android?Why doesn't it support a struggle with sin