*topic*
I've now played about 300 games, and i cannot understand why the developers insist on creating scenes where the MC is dreaming about a particular happening with a girl/guy, especially a sexual scene. Why bother wasting resources, time and effort creating a dream? Ok, i do understand if that particular dream is story-related, like a past non-sexual happening, but if it's just an ordinary dream, like one where the MC goes like "ohh how much i'd like to have sexytime with <insert character name>" and then a dream about it occurs. Now -that- is just utterly pointless. I hope that others too sees it this way. Instead of spending time creating dreams within the game, spend time creating more animations/storylines for the characters. That way, not only will you create more content for the actual story, but also more "real life" (what's actually happening in the game) animations/content will be done. Again; i don't mind dreams with flashbacks, text and some simplified things, but no need to waste time creating sexual animations within a dream, but instead spend time creating those animations for the "real life" characters.
Although it's one very unorthodox "issue" i've been wondering on, i am still curious if there are others who also reckons/thinks the same way, or is it just me..? Any thoughts about this, or? I've always wondered, hence why i wanted to post this.
I've now played about 300 games, and i cannot understand why the developers insist on creating scenes where the MC is dreaming about a particular happening with a girl/guy, especially a sexual scene. Why bother wasting resources, time and effort creating a dream? Ok, i do understand if that particular dream is story-related, like a past non-sexual happening, but if it's just an ordinary dream, like one where the MC goes like "ohh how much i'd like to have sexytime with <insert character name>" and then a dream about it occurs. Now -that- is just utterly pointless. I hope that others too sees it this way. Instead of spending time creating dreams within the game, spend time creating more animations/storylines for the characters. That way, not only will you create more content for the actual story, but also more "real life" (what's actually happening in the game) animations/content will be done. Again; i don't mind dreams with flashbacks, text and some simplified things, but no need to waste time creating sexual animations within a dream, but instead spend time creating those animations for the "real life" characters.
Although it's one very unorthodox "issue" i've been wondering on, i am still curious if there are others who also reckons/thinks the same way, or is it just me..? Any thoughts about this, or? I've always wondered, hence why i wanted to post this.