- Jun 6, 2017
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iam already supporting 5 dev and i knew them through this siteWord of mouth.
It's incredibly hard for H game devs to get popular with just patreon unless they already had a following.
It's the one thing patreon developers don't seem to understand. Without sites like this, nobody would know about their game.
Sure they could get word of mouth over on ULMF, Reddit and other places but without knowing what they are getting they aren't likely to pay them any money.
It's far easier for bigger developers, especially Japanese ones, that make full games and don't rely on patreon.
They have places like Mangagamer, and JAST that do translations and sell their games but Japanese devs don't use patreon.
There are plenty of places to get word of mouth out but most patreon devs will never get "popular". If you are lucky you may make a few hundred a month but those that earn the thousands are extremely rare.
Biggest problem patreon devs have isn't lack of people noticing their game it's their game being shit. Incest was a license to print money at one point in western H games but now people have pretty much seen it all. Too many games are so very similar with very few trying to be different. Out of all the incest games available only a handful are popular and earn the big bucks.
There is no sure fire way to make your game popular. All you can do is make it and hope people like it. Getting word of mouth out isn't enough, you need to have something people want to play.
and about lesson of passion ??? are they independent or they started with patreon too ??Quality.
If your game is good, it will get picked up.
If your game is crap, it will get ignored.
But the last 6 to 12 months there has been a overflow with crappy 0.1 demo's that never see any updates of whatsoever because devs think that making games is easy $$$, and of course the overflow on 0.1 demo's by developers who have 1 horny 1 idea for 1 scene and think they can make a whole game out of that.
So people(including me) are just tired of that and are ignoring basically every new game until it got at least a couple updates and the dev is working on the game.
Also a lot of people think that just because they are on Patreon they can make a 4 figure number income within weeks, that's just stupid.
I take as an example @Kuggazer he started almost a year ago with almost nothing but took him that year to get a good following and get above the 1000$ mark, and with most of the devs it takes even longer.
Of course mouth of mouth is a huge thing, and without these kinda sites it would be even more difficult, but the most important 2 things are in my opinion.
-Quality
-Active Developer.
A good games sells itself but if you are a dev who is actively communicating with their fans and put out regular content then it sells even faster.
This isn't the only site of it's kind. And of course, there are other ways to get your name out there. For instance, the developer of Rogue-Like, Oni, is also a pretty well known Rule 34 artist, so their following likely came from there. Summertime Saga, one of the most popular titles out there has actually bough banner ads, I think, because I knew about it before finding my place here.iam already supporting 5 dev and i knew them through this site
but i discovered lately that there are other developers their games aren't here (because of the rules) and they got about 200 supporter without mentioning their names .... so i think there is other ways people use to know them
so if the developer just released his game without site like that he will not be popular and has supportThis isn't the only site of it's kind. And of course, there are other ways to get your name out there. For instance, the developer of Rogue-Like, Oni, is also a pretty well known Rule 34 artist, so their following likely came from there. Summertime Saga, one of the most popular titles out there has actually bough banner ads, I think, because I knew about it before finding my place here.
If they have content that violates rule 7, then chances are there's some less scrupulous site out there that allows them to promote themselves. I know there's a forum that deals specifically with mind control as a fetish, and has a more complete library of those games to find, so it only stands to reason that there would be others.
Also, as Gormly said, Reddit, SVSComics, imageboards (though I really don't suggest falling into that trap) and more all provide a place where you can spread the word about your game.
If they are pushing primarily underage content, they'll have more problems then just not being allowed here. They'll also have to find a way to get paid at all in the first place, as pretty much all payment processors are against that stuff. Though I would imagine the sort of people into making and paying for such things would be big supporters of bitcoin and the like.so if the developer just released his game without site like that he will not be popular and has support
all iam taking about is there are developers there gamess not found at any of those sites (maybe because it contain things against site rule like underage....) and they have suuport more than other
you are rightThis is far from the only adult gaming forum out there. There are plenty that specialize in particular genres, then there is stuff like reddit and other social media platforms. Just because someone isn't pushing their game here doesn't mean they aren't pushing it elsewhere. Success comes down to making something of a high enough quality to garner the respect of your potential fan base so enough of them would rather support you instead of just testing the waters with a pirated copy and casting it on the mountainous pile of discarded titles that came before it. Getting it in front of the people who are into your genre of content is a definite bonus as well though and shouldn't be underestimated.
Yeah, avoid the qanon crowd like the plague.I personally suck when it comes to publicize my projects.
I posted my first game in some other forums, but F95 was the first one where I got some useful feedback. So I just stick around here...
Today I believe most of my patrons came from F95. But I'll never be sure.
If you want to search some games that will never be around here, try places like 8chan (just remember to wear your biohazard suit to not get poisoned by the toxicity)
iam one of your patreons by the way and iam hyped for hack's talk 3I personally suck when it comes to publicize my projects.
I posted my first game in some other forums, but F95 was the first one where I got some useful feedback. So I just stick around here...
Today I believe most of my patrons came from F95. But I'll never be sure.
If you want to search some games that will never be around here, try places like 8chan (just remember to wear your biohazard suit to not get poisoned by the toxicity)
about you i know the problem .... you are using RPGM for along time and just turned to renpy short time agoAnybody can say me that magic trick to get popular? Iam doing games for 2 years and still at the same point. And I don't think the quality is the only reason. If Iam look on other developers with much more better support, but story is average, renders is mostly under uverage, but have 20times better support than me
I wanted to end so many times. ) Now is not that time.About OD1 Yes it is my first, and that game is just bad. But OD2 to me was much better. But maybe people just not played it because they not played 1 or if they played 1 theay don't even tryed 2 That was very bad decision to making sequel.about you i know the problem .... you are using RPGM for along time and just turned to renpy short time ago
people don't like RPGM because of bugs open massive empty world
i was one of the peaople defending RPGM but after playing some of RPGM games specially icstor
i hated RPGM .
don't give up yet
there is a game i tried a month ago
(the game still in the first stages and the developer has more than 100 patrons considering that it's the first game for him)
you just can make story attract people to your game
i tried ordinary days part 1 and it wasn't that good (because it's your first maybe)
but then you abandoned/stopped developing ordinary day 2 and moved to another project
you have to earn people trust
look at mrdots after patreon blocked dating my daughter he found a solution and the support continue growing
just don't give up not now not yet