- Apr 30, 2023
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So just for the hell of it I thought I would try to see if I could make a quick mod to replace some of the CG images in the game Huniepop. I've figured out how to use unity resource extraction tools to find the resource I want, modify them, and even how put them back in.
The problem is that for CGs the images are several images that are scrambled (see example attached). From what I can gather this is because they have been processed through a 2d Texture atlas. So I was wondering if anyone knew how to unscramble these images, so I can modify/replace them, and then re-scramble the modified/replaced image to put them back in the asset pack.
I have found these tools specifically for Huniepop sprites that look like they may do the job
Hoping someone here knows how I could do it or can point me in the right direction!
The problem is that for CGs the images are several images that are scrambled (see example attached). From what I can gather this is because they have been processed through a 2d Texture atlas. So I was wondering if anyone knew how to unscramble these images, so I can modify/replace them, and then re-scramble the modified/replaced image to put them back in the asset pack.
I have found these tools specifically for Huniepop sprites that look like they may do the job
You must be registered to see the links
but when I build them I can't figure out exactly how to use them... Hoping someone here knows how I could do it or can point me in the right direction!