- Feb 27, 2019
- 296
- 214
For characters, there seem to be ample supply of ready made models to use, and it's easy to tweak a character till it fits what you need. I wonder how you deal with backgrounds?
A game character usually goes to many locations, that means you'll need lots of place models to render backgrounds from. I don't think every one of us have lots of them laying around, and even if we have, they're not exactly usable from game to game. Can't use the same steampunk city setting for your medieval fantasy game. It's not like you can tweak a bedroom into a kitchen, or park either.
Either I'm the only one who doesn't have lots of free time to model a whole city, or there are shortcuts for solo devs that I'm missing. What's your approach?
A game character usually goes to many locations, that means you'll need lots of place models to render backgrounds from. I don't think every one of us have lots of them laying around, and even if we have, they're not exactly usable from game to game. Can't use the same steampunk city setting for your medieval fantasy game. It's not like you can tweak a bedroom into a kitchen, or park either.
Either I'm the only one who doesn't have lots of free time to model a whole city, or there are shortcuts for solo devs that I'm missing. What's your approach?