IamUnderman
Member
- May 11, 2020
- 112
- 459
Hey there. I am currently working on a visual novel game and i intend to use Daz 3D as my means of creating graphics for the game. I am messaging because I am unsure exactly how licensing these assets to be legal for use works. My specific questions are:
- Does every single asset used in a game need to be individually licensed? Everything from a chair prop to an environment? Or is there an overarching license which covers everything?
- How does Daz enforce this license? If you make a game using Daz assets, how can they tell if it was made with or without a license? Basically, is getting caught an actual realistic issue?
- How can I tell if a free asset I aquired was pirated or legal?
Thank you for your time, this is a complicated and fiddly issue and I am just starting out so it is all a bit new to me. Thank you for your time.
- Does every single asset used in a game need to be individually licensed? Everything from a chair prop to an environment? Or is there an overarching license which covers everything?
- How does Daz enforce this license? If you make a game using Daz assets, how can they tell if it was made with or without a license? Basically, is getting caught an actual realistic issue?
- How can I tell if a free asset I aquired was pirated or legal?
Thank you for your time, this is a complicated and fiddly issue and I am just starting out so it is all a bit new to me. Thank you for your time.