- Mar 12, 2020
- 12
- 6
My apologies if this is the wrong place to ask this but here goes.
I am a writer and a decent programmer. I want to deliver a project that can get me started as all my past projects always got abandoned due to people losing interest. I like making 3D games the most. My problem is I don't have the money to be able to hire an artist. And revenue share isn't the best of ways to keep people invested in the project and most people go radio silent after a while.
So I wanted to ask for some suggestions on my next move. Should I learn 3D art and how to make it? How time consuming is that and is it achievable for a person with little to no experience in any type of art. What kind of equipment do I need to deliver decent 3D art?
Or are there other ways?
I am a writer and a decent programmer. I want to deliver a project that can get me started as all my past projects always got abandoned due to people losing interest. I like making 3D games the most. My problem is I don't have the money to be able to hire an artist. And revenue share isn't the best of ways to keep people invested in the project and most people go radio silent after a while.
So I wanted to ask for some suggestions on my next move. Should I learn 3D art and how to make it? How time consuming is that and is it achievable for a person with little to no experience in any type of art. What kind of equipment do I need to deliver decent 3D art?
Or are there other ways?