Here's how I made this image, please note that it was a test:
View attachment 1103462
First I started with making an HDRI(ish) image of the background.
- place a camera near where you want your eventual camera(s) to end up but not to close to any walls. place the camera at about head height (in a smaller room you can just place the camera in the middle of the room).
- Go to the camera tab
- Click on list
- Set lens distortion type to spherical
- render the HDRI
After this pose your main characters and render them with the background (you want the best lighting on them):
View attachment 1103502
Now safe the daz file with -2 at the end.
Set the HDRI
- Go to the render tab
- Go to environment
- Click on environment map and set the HDRI
- Make a test render with Draw Dome set to on
- Check that the HDRI is aligned to the actual background (if not use dome rotation to align them)
- Set Draw Dome to off
Remove the characters you rendered in the previous image
place and pose a new batch of characters in the scene. (I can render 4 or 5 characters at once so that is one batch for me)
Now make a primitive and cover the area these characters occupy
Go to the parameters tab
Set the visible in render to off for the primitive
Hide the background and render the image:
View attachment 1103561
Repeat the steps above to fill the scene. The primitives allow you to know where you placed other groups so you don't have too much overlap:
View attachment 1103573
Eventually when you have all your images you can combine them in your favourite image editing program.
(Please note that I used a batch render and not rendered the image one by one. Saves a lot of time rendering while sleeping)
(In theory you can place all the people in a crowd in one image and render a subset of those people in one go but you'll run into Ram issues quite quickly. My PC cannot handle more than a 10ish G8 women in one scene without Daz crashing and it becomes unusable at around 7ish or so)
Now as I said this was a test to look at how to make a crowd. The crowd in this case are all named NPC characters.
what I'd do to speed up the process is to make a few generic crowd groups (e.g. dancing group 1), with the save scene subset and merge existing file, and quickly place them in the scene change hair and clothes colour and render those. This would speed up the process considerably.
Edit: I'm not saying it is the best way to do this by the way but it is a way that works