- Aug 22, 2016
- 509
- 711
This works for HTML VDate games, most if not all of them.
It will allow you to avoid going doing the game several times to find out all the possibilities.
First you need a decent text editor that can do syntax highlighting (to make it easier to find what you want to edit and not make mistakes), I use Notepad++.
Second you need something to edit your browser cookies, I use Cookies Manager+ for Firefox. It will allow you to edit the game variables.
Normally to start the game you just click begin.html at the root of the game folder.
Now before you do that you need to edit the game files so the game doesn't start in a special window that prevents you from going backwards and opening new tabs to try different options.
To do this you need to edit the file _functions.js in the "game" folder. Remove the content between { and } of the following functions :
That's how this part of the file should look like once you removed the code.
After that you can edit begin.html to stop the game from opening in a new window, although this is not necessary, just more convenient: near the bottom of the file you replace the code for the Start button so it just goes to game/helloworld.html instead of opening a new window. For example in Academy 3 this is the line :
your replace it by :
I don't know if it's the same for all VDate games but it's possible, at least for the more recent ones, so you can reuse that code.
Once this is done you are able to play the game in a normal browser where you can go back to your previous choices/pictures and open new tabs to try different paths from a fork in the story.
The cookies editor will allow you to change the values of the game like booleans ("did you pick up that suncream before going to the beach") or attraction meters like "annie_lust", "amy_lust", "jodie_lust" and others "inf", "report" ... in Academy 3
While playing the game you hover the images and dialog options to see if the next pages is a "check", if it a check you should right click the background of the current page, show the source code, scroll down near the bottom where the dialog options are, then click the relevant link to get you to the code of that "check" (like "barcheck1.html", "bathroomcheck1.html" ...).
The code of the check page will indicate what is the relevant variable and what value you need to have (e.g. lust > 59 or 9 < clock < 11). That's where the cookies editor comes in play, you edit the value with whatever you want, then go back to the game and click the dialog that leads to the check.
Using these things I was able to get most of the achievements in Academy 3 in just one playthrough, bypassing all the bad situations where I would be late for something, didn't have enough lust to get sex, etc.
It will allow you to avoid going doing the game several times to find out all the possibilities.
First you need a decent text editor that can do syntax highlighting (to make it easier to find what you want to edit and not make mistakes), I use Notepad++.
Second you need something to edit your browser cookies, I use Cookies Manager+ for Firefox. It will allow you to edit the game variables.
Normally to start the game you just click begin.html at the root of the game folder.
Now before you do that you need to edit the game files so the game doesn't start in a special window that prevents you from going backwards and opening new tabs to try different options.
To do this you need to edit the file _functions.js in the "game" folder. Remove the content between { and } of the following functions :
Code:
// Other disable back
function disallowNav()
{
}
// No back button
function undoBack()
{
}
// No menu
function blockContextMenu()
{
}
// Backup no back
function blockKeyPresses()
{
}
After that you can edit begin.html to stop the game from opening in a new window, although this is not necessary, just more convenient: near the bottom of the file you replace the code for the Start button so it just goes to game/helloworld.html instead of opening a new window. For example in Academy 3 this is the line :
Code:
<p align="center"><a href="#" onclick="BEGINDATE()"><img src="game/buttonsetc/start.png" width="250" height="250" border="0" /></a></p>
Code:
<p align="center"><a href="game/helloworld.html" ><img src="game/buttonsetc/start.png" width="250" height="250" border="0" /></a></p>
Once this is done you are able to play the game in a normal browser where you can go back to your previous choices/pictures and open new tabs to try different paths from a fork in the story.
The cookies editor will allow you to change the values of the game like booleans ("did you pick up that suncream before going to the beach") or attraction meters like "annie_lust", "amy_lust", "jodie_lust" and others "inf", "report" ... in Academy 3
While playing the game you hover the images and dialog options to see if the next pages is a "check", if it a check you should right click the background of the current page, show the source code, scroll down near the bottom where the dialog options are, then click the relevant link to get you to the code of that "check" (like "barcheck1.html", "bathroomcheck1.html" ...).
The code of the check page will indicate what is the relevant variable and what value you need to have (e.g. lust > 59 or 9 < clock < 11). That's where the cookies editor comes in play, you edit the value with whatever you want, then go back to the game and click the dialog that leads to the check.
Using these things I was able to get most of the achievements in Academy 3 in just one playthrough, bypassing all the bad situations where I would be late for something, didn't have enough lust to get sex, etc.