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Ren'Py How to code multiple variables (13 total) that are true (SOLVED)

MidnightArrow

Active Member
Aug 22, 2021
500
453
Every Patreon article are available for anyone after a month.
But they still don't show up in search, so if you do a search for "interaction" the article explaining what an interaction is does not show up in the documentation, where it should be.

It's what it mean, and it's not as obscure as you make it seem.
"User's system", it's a software, so it refer to your computer, or more precisely your Operation System. "current" because there's no magic, but some users will not see it as obvious. And "at least once" without additional information mean that it could have happened anytime in the past.
It's not necessarily the best phrasing, but it's just English and there's no jargon.
Jargon is fine, as long as you explain what your made-up, domain-specific jargon (like "interaction") actually means and how it relates to the program's technical side when you use a specific function. Compare that stub explanation to the explanation of renpy.invoke_in_new_context() above, which goes into much more detail about how the function actually works on a technical level and how to use it properly. That's much better documentation.
 

Turning Tricks

Rendering Fantasies
Game Developer
Apr 9, 2022
1,355
2,524
...
Edit: A second after posting this I realised there's also just the all() function which is arguably the easiest way to solve this if you have a list of booleans.
Would the syntax of that all() function be something like this... ?

alldone = all([scene1, scene2, scene3, ... scene13])
 

ZLZK

Member
Modder
Jul 2, 2017
295
802
I would do something like this:
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Names are templates, class can be extended.
Also can add behavior in case when girl already exist or doesn't exist.

EDIT: Checked in game and after small tweaks it works.
 
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