- Aug 2, 2020
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Can you tell me what game you are trying it on so i can have a look at it myself?Yes I checked the save of dnSpy and the game save folder only have this file.
View attachment 3946306
Can you tell me what game you are trying it on so i can have a look at it myself?Yes I checked the save of dnSpy and the game save folder only have this file.
View attachment 3946306
It is Hunky city,the full version needs online password check so I can't share it.But the forum's version's save can use in the full version.Here is the link: Unity - Hunky City [Demo] [Team R.P] | F95zoneCan you tell me what game you are trying it on so i can have a look at it myself?
Try the decryption password: "HCDemo7533967"It is Hunky city,the full version needs online password check so I can't share it.But the forum's version's save can use in the full version.Here is the link: Unity - Hunky City [Demo] [Team R.P] | F95zone
Would u mind sharing the full game to me in the dms so i can take a look at it?It is sad that maybe the password is dynamic and on a different computer.
View attachment 3946629
So, do you have ideas about it? ;3Ok... is anyone interested in there being a method for getting the decryption password for android?
Im asking this because there is a way but that would require a lot of work/research on my end. (lots of stuff out of my comfort zone like c++).
From what game are you trying to edit the save file and what are you trying to edit in there?View attachment 3988603
Please help me, I am confused to describe the file with .es3 format with a display like this. Is there a solution?
That game doesnt encrypt their save files. You can just open it with a notepad and edit itHi, I tried to do several methods which are detailed but without success here is the game (NTR Lesson [v1.0.1] [hizure]) if ever someone has any advice to give me a little helping hand that would be great.
Thank you in advance for your attention and your response.
wanzg!1f**kHi everyone, I've tried the auto and manual methods but still no success, here's the game Unity - Complete - [English Translation] The Giant's Treasure [Monster-ken] | F95zone .
I' also attached a savefile.
Could anybody fix out the key? Many thanks in advance.
Hello and thank you for the answer however this is what I was doing but it doesn't work to tell the truth. So know for that I had asked the question here but you tell me that it is enough to modify the files but on my side I can't do it when I change the value nothing happens.That game doesnt encrypt their save files. You can just open it with a notepad and edit it
Found the password for that game: "#hidea0417" I didnt test if it worksIs there a method for Android? I am interested in the password for the game cats and soup
"GAME_DATA_4" : {
"__type" : "System.Byte[],mscorlib",
"value" :
"BwAAAJfYaCVF8UdIrklShM383McDAAAAAQAAAGYAAABCYW5zaGVlR3ouQkdEYXRhYmFzZS5CR0FkZG9uQ29kZUdlbiwgQkdEYXRhYmFzZSwgVmVyc2lvbj0xLjAuMC4wLC ... "
}
Looks a bit like Base64 to me. Could u maybe post the game name so I can take a look at it. You've made me curious now xDSo I decrypted a game save for a game saved with es3, I got access to most of the data I wanted, but I just want to play around a little more.
I am curious if it would be possible to decrypt and make sense of this:
Encrypted byte array (with mscorlib I guess?), I snooped around with dnSpy in game's dll's trying to find something useful and before I waste more time I wanted to ask (if there's someone technical here), if it's even possible to make sense of this data.JSON:"GAME_DATA_4" : { "__type" : "System.Byte[],mscorlib", "value" : "BwAAAJfYaCVF8UdIrklShM383McDAAAAAQAAAGYAAABCYW5zaGVlR3ouQkdEYXRhYmFzZS5CR0FkZG9uQ29kZUdlbiwgQkdEYXRhYmFzZSwgVmVyc2lvbj0xLjAuMC4wLC ... " }
And what would that require of me to find/do.
Oh and the mscorlib is just the dll where the byte array type is from.So I decrypted a game save for a game saved with es3, I got access to most of the data I wanted, but I just want to play around a little more.
I am curious if it would be possible to decrypt and make sense of this:
Encrypted byte array (with mscorlib I guess?), I snooped around with dnSpy in game's dll's trying to find something useful and before I waste more time I wanted to ask (if there's someone technical here), if it's even possible to make sense of this data.JSON:"GAME_DATA_4" : { "__type" : "System.Byte[],mscorlib", "value" : "BwAAAJfYaCVF8UdIrklShM383McDAAAAAQAAAGYAAABCYW5zaGVlR3ouQkdEYXRhYmFzZS5CR0FkZG9uQ29kZUdlbiwgQkdEYXRhYmFzZSwgVmVyc2lvbj0xLjAuMC4wLC ... " }
And what would that require of me to find/do.