- Nov 10, 2018
- 37
- 407
I'm finishing my first game right now and tried to create my first animations, which worked pretty well.
I made an image series in DAZ, imported the images in blender, saved them as ffmpeg files in a matroska container (webm doesn't work for some reason in blender), chose the no sound option
and then used a website to convert the .mkv video into . webm as Ren'py doesn't play the .mkv video for whatever reason .
Finally I use
$ renpy.movie_cutscene("movies/placeholder.webm", loops=99) to play the movie.
My issue is that the video interrupts the music. once the animation starts the music in the scene stops playing and starts again after the animation is done.
Is there any way to make the animation not interrupt the music? I thought choosing "no sound" in blender when creating the animation would do the job but it didn't work.
I'm using
play music "music/placeholder.mp3" as the command for the music.
I made an image series in DAZ, imported the images in blender, saved them as ffmpeg files in a matroska container (webm doesn't work for some reason in blender), chose the no sound option
and then used a website to convert the .mkv video into . webm as Ren'py doesn't play the .mkv video for whatever reason .
Finally I use
$ renpy.movie_cutscene("movies/placeholder.webm", loops=99) to play the movie.
My issue is that the video interrupts the music. once the animation starts the music in the scene stops playing and starts again after the animation is done.
Is there any way to make the animation not interrupt the music? I thought choosing "no sound" in blender when creating the animation would do the job but it didn't work.
I'm using
play music "music/placeholder.mp3" as the command for the music.