- Aug 5, 2016
- 5,797
- 30,913
This tutorial is brought you by @Oiz and @TCMS and some randoms on discord.
1) Skip should work for all dialogues.
2) If CTRL doesn't skip shit, then pressing and holding enter / z should skip shit, specially when characters are moving in the map in a cut-scene.
3) Don't remap the fucking keys.
4) Shift toggle options should be a thing.
5) Remembering choices should be a thing.
6) If you don't allow your player to save until X time or X place, you should kill yourself.
7) Speed of the players should be a setting.
8) If you have long dialogues it's best that you have a quest book which tells you what you have to do.
10) If your game isn't an rpg, you shouldn't be using rpgm.
11) Allow the player to save before choices. (i.e don't put him in a 3 min cut-scene and force the player to make a choice afterwards, instead let the player move onto the choice when he wants, and thus allow him to save beforehand).
12) If you're going to put grind as something that the player needs to do to level up and pass the game, then put an easy setting which doesn't require the player to do this.
13) If losing a battle doesn't give you game over and instead gives you a H scene, let the player know.
16) If you have huge empty maps, add a quick-travel option.
18) The baby yelling upstairs is ruining my faps. Please include an option to mute him.
1) Skip should work for all dialogues.
2) If CTRL doesn't skip shit, then pressing and holding enter / z should skip shit, specially when characters are moving in the map in a cut-scene.
3) Don't remap the fucking keys.
4) Shift toggle options should be a thing.
5) Remembering choices should be a thing.
6) If you don't allow your player to save until X time or X place, you should kill yourself.
7) Speed of the players should be a setting.
8) If you have long dialogues it's best that you have a quest book which tells you what you have to do.
8a) If you don't, you should still have it.
9) There should be a "hide text" button.10) If your game isn't an rpg, you shouldn't be using rpgm.
11) Allow the player to save before choices. (i.e don't put him in a 3 min cut-scene and force the player to make a choice afterwards, instead let the player move onto the choice when he wants, and thus allow him to save beforehand).
12) If you're going to put grind as something that the player needs to do to level up and pass the game, then put an easy setting which doesn't require the player to do this.
13) If losing a battle doesn't give you game over and instead gives you a H scene, let the player know.
13a) If losing a battle doesn't give you game over and instead gives you a H scene, give an option to surrender.
13b) If losing a battle doesn't give you game over and instead gives you a H scene, add the scene to the gallery even when winning.
14) Expect cheating.13b) If losing a battle doesn't give you game over and instead gives you a H scene, add the scene to the gallery even when winning.
14a) Don't try to prevent it.
15) Auto fight options are nice, consider including them.16) If you have huge empty maps, add a quick-travel option.
16a) Don't have huge empty maps.
16b) If you don't have huge empty maps... Still give the player a quick-travel option.
17) Have a scene gallery room / option.16b) If you don't have huge empty maps... Still give the player a quick-travel option.
18) The baby yelling upstairs is ruining my faps. Please include an option to mute him.