should look like
Code:
[ShaderOverride CanNameThisAnythingYouWant]
hash = aee1fd9683aa674b
handling = skip
if you throw it at the bottom of the default
d3dx.ini
the
;
you have before
hash
completely ignores that line of code
if you want a smaller file and no enables afterwards, replace the text in the
d3dx.ini
with
Code:
[Logging]
calls=0
[System]
allow_create_device=1
[ShaderOverride CanNameThisAnythingYouWant]
hash = aee1fd9683aa674b
handling = skip
the shaderregexenable doesn't seem to be needed for this particular game and ends up using a little more power to hunt when on