- Dec 30, 2020
- 10
- 7
Holla!
If you only want the uncensored "patch", download the sharedassets1, unzip it und put the file under your IVAV_ver.1.1.0\IVAV_Data folder (overwrite the current one, or rename it so you have a backup).
Here is the short how to:
I followed https://f95zone.to/threads/how-to-uncensor-almost-any-unity-game.17914/ as far as I could.
I found the Material and the Shader in the sharedassets1.assets -file.
Sadly the Material didnt have the mentioned entries (from the before mentioned tutorial under section Material Mosaic Removal )
And exporting the shader threw an error in UABE.
Good thing I could export the shader through UAS.
But again it didnt have the mentioned entries (from the before mentioned tutorial under section Shader Mosaic Removal )
Then I watched 5 Minutes of a Shader tutorial and learned that everything a Shader does should be defined within "Pass {}" sections.
So I deletet the whole section out of the censoring Shader.
Then I renamed the file to the filename UABE would have exported it.
Then I followed the before mentioned tutorial again, and imported the file in UABE, and applied and saved the change.
After this the game was uncensored but it seems like my created sharedassets1.assets is somehow broken.
I didnt have any problem in the game but UAS is throwing an error. The file still loads but my changed shader is missing.
Hope that is helpfull to somebody and Have Fun everyone!
If you only want the uncensored "patch", download the sharedassets1, unzip it und put the file under your IVAV_ver.1.1.0\IVAV_Data folder (overwrite the current one, or rename it so you have a backup).
Here is the short how to:
I followed https://f95zone.to/threads/how-to-uncensor-almost-any-unity-game.17914/ as far as I could.
I found the Material and the Shader in the sharedassets1.assets -file.
Sadly the Material didnt have the mentioned entries (from the before mentioned tutorial under section Material Mosaic Removal )
And exporting the shader threw an error in UABE.
Good thing I could export the shader through UAS.
But again it didnt have the mentioned entries (from the before mentioned tutorial under section Shader Mosaic Removal )
Then I watched 5 Minutes of a Shader tutorial and learned that everything a Shader does should be defined within "Pass {}" sections.
So I deletet the whole section out of the censoring Shader.
Then I renamed the file to the filename UABE would have exported it.
Then I followed the before mentioned tutorial again, and imported the file in UABE, and applied and saved the change.
After this the game was uncensored but it seems like my created sharedassets1.assets is somehow broken.
I didnt have any problem in the game but UAS is throwing an error. The file still loads but my changed shader is missing.
Hope that is helpfull to somebody and Have Fun everyone!