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How to use fbx and obj files in Daz3d ?

tiltproofno

Member
Game Developer
Aug 22, 2018
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Hello, can someone help me how to use a model i've found in renderhub with Daz3D?
The files in the folder are fbx and obj, i have no clue on how to use them in Daz3D
Here is the model :
Thanks for the help :)
 

mickydoo

Fudged it again.
Game Developer
Jan 5, 2018
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Human models that are not DAZ are really any good, unless you know how rigging works. That model there, in DAZ go to file - import and import the OBJ, then you have to go to the materials tab and match all the textures up. You will end up with the model in the scene, but it will just be a static object.
 

tiltproofno

Member
Game Developer
Aug 22, 2018
316
1,019
331
Human models that are not DAZ are really any good, unless you know how rigging works. That model there, in DAZ go to file - import and import the OBJ, then you have to go to the materials tab and match all the textures up. You will end up with the model in the scene, but it will just be a static object.
Thanks for the advice, since the dude said that he rendered it in daz3d i tought it was any good for it
 

Deleted member 1121028

Well-Known Member
Dec 28, 2018
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If rigged best bet should to import fbx into Poser and export back to Daz as pz3/cr2.
Another way should be to transfert bones from g3/8f into the obj, but may have to repaint all weight maps, dunno.
Cheapest way should be to just use NR Android 47 for G3F.
 
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