Hello all!
Having recently reinstalled Linux, I did end up havign a few issue with RPGMaker MV games in the Linux and HTML5 variants.
HTML5
Problem:
the HTML5 version of games just don't start in a modern browser when launched from local files.
Reason:
This because RPG Maker uses CORS(Cross-Origin Resource Sharing) Requests to make the games work in HTML5.
But using those requests on local files was discovered being a security risk, thus default support for it has been removed, breaking RPGM MV HTML games
See:
Solution:
Just re-enable the support for CORS Requests in your browser of choice.
Methodology changes depending on the
Linux
Problem:
the Linux version of games crashes before being able to play the game
Reason:
v8 bug in RPG Maker MV version 1.6.1
messes up "something" when importing 1.5.x version games, resulting into unusable versions
Solution:
Dev has to go back to 1.5 to deploy the game for Linux.
I hope I have been useful
Having recently reinstalled Linux, I did end up havign a few issue with RPGMaker MV games in the Linux and HTML5 variants.
HTML5
Problem:
the HTML5 version of games just don't start in a modern browser when launched from local files.
Reason:
This because RPG Maker uses CORS(Cross-Origin Resource Sharing) Requests to make the games work in HTML5.
But using those requests on local files was discovered being a security risk, thus default support for it has been removed, breaking RPGM MV HTML games
See:
You must be registered to see the links
You must be registered to see the links
Solution:
Just re-enable the support for CORS Requests in your browser of choice.
Methodology changes depending on the
Linux
Problem:
the Linux version of games crashes before being able to play the game
Reason:
v8 bug in RPG Maker MV version 1.6.1
messes up "something" when importing 1.5.x version games, resulting into unusable versions
Solution:
Dev has to go back to 1.5 to deploy the game for Linux.
I hope I have been useful