- Nov 15, 2020
- 1,603
- 3,428
Honestly, I'm don't hate games made in Honey Select, Koikatsu, The Sims, TK17 or any other "easy" way to create images for games.
I believe they have their place for various reasons.
But, I also notice that a lot of those games are quite huge. A lot of them are over 2-3 GB or more.
This I do not understand.
I mean, the graphics will still be mediocre, regardless of the screen resolution.
If anything, games which such graphics could be compressed much more and therefore be smaller compared to e.g. Daz games.
There must be something I'm missing here, but what?
I believe they have their place for various reasons.
But, I also notice that a lot of those games are quite huge. A lot of them are over 2-3 GB or more.
This I do not understand.
I mean, the graphics will still be mediocre, regardless of the screen resolution.
If anything, games which such graphics could be compressed much more and therefore be smaller compared to e.g. Daz games.
There must be something I'm missing here, but what?