I'll start of with the positives. I'm kind of fond of the art style, it can be a little rushed in places, but I think it's good for this game. There also seems to be a lot of content, but that's it. Those are the positives. Onto the negatives...
I don't think I've ever played a game worse than this and I mean that sincerely. There are worse games out there, but this one somehow manages to fail at every job that it's trying to accomplish when it comes to gameplay.
I can summarize it simply: You can almost perfectly simulate this game by getting an image library of this game, sprinkling in a massive pile of bad lines from incest visual novels at a ratio of twenty more lines than you'd think is necessary to read between each new picture and scrolling through that library while pressing the buttons on a remote controller randomly in between a few lines of text.
And I'd argue you'd get a better gaming experience doing that.
Rest of this review is just my first impressions during the tutorial. If you want some enjoyment out of this game, my suffering should be significantly more than the game itself has to offer.
This game has possibly the worst tutorial out of any game I've ever played. Skipping the tutorial and going trial and error would be preferred over this, holy shit. Seriously, mouse over a button and get a text box that tells you what the button is would be JUST fine for vast majority of them.
And the subscription upgrade system aside, there's literally nothing that unique to need the tutorial for and even that one is just "upgrades last a month" or something like that, I don't know, I was fucking overwhelmed by information and now I have a headache. I don't recommend playing this with while sick, the information overload is real and everything it teaches you is not worth teaching like this.
To quote the damn game... "...Phew, I'm tired from hearing so much at once." I'm fucking done. Whoever made this has no appreciation or understanding of game design, just make a damn visual novel if you don't want to bother designing a game. Can you believe this wasn't the end of the tutorial and just the end of the pre-recap recap?
I decided to give it another try, which was the worst mistake I've made in ages, by a significant margin, since that wasn't the end of the pre-recap recap. That was the end of the pre-second tutorial pre-recap recap. After that, I finally got to the game itself, and it's somehow so bland that I'd rather write this review for my sexual gratification. It's that bad. Do not play this game, the designer doesn't know what game design is.
I don't think I've ever played a game worse than this and I mean that sincerely. There are worse games out there, but this one somehow manages to fail at every job that it's trying to accomplish when it comes to gameplay.
I can summarize it simply: You can almost perfectly simulate this game by getting an image library of this game, sprinkling in a massive pile of bad lines from incest visual novels at a ratio of twenty more lines than you'd think is necessary to read between each new picture and scrolling through that library while pressing the buttons on a remote controller randomly in between a few lines of text.
And I'd argue you'd get a better gaming experience doing that.
Rest of this review is just my first impressions during the tutorial. If you want some enjoyment out of this game, my suffering should be significantly more than the game itself has to offer.
This game has possibly the worst tutorial out of any game I've ever played. Skipping the tutorial and going trial and error would be preferred over this, holy shit. Seriously, mouse over a button and get a text box that tells you what the button is would be JUST fine for vast majority of them.
And the subscription upgrade system aside, there's literally nothing that unique to need the tutorial for and even that one is just "upgrades last a month" or something like that, I don't know, I was fucking overwhelmed by information and now I have a headache. I don't recommend playing this with while sick, the information overload is real and everything it teaches you is not worth teaching like this.
To quote the damn game... "...Phew, I'm tired from hearing so much at once." I'm fucking done. Whoever made this has no appreciation or understanding of game design, just make a damn visual novel if you don't want to bother designing a game. Can you believe this wasn't the end of the tutorial and just the end of the pre-recap recap?
I decided to give it another try, which was the worst mistake I've made in ages, by a significant margin, since that wasn't the end of the pre-recap recap. That was the end of the pre-second tutorial pre-recap recap. After that, I finally got to the game itself, and it's somehow so bland that I'd rather write this review for my sexual gratification. It's that bad. Do not play this game, the designer doesn't know what game design is.