Update 06/20/2022
Good night guys, sorry for the delay unfortunately I couldn't post the update yesterday, but I'm posting it now!
So I have good news today, about the save and load mechanics, I'm still thinking about how I'm going to implement them in the game, but I already have the basic knowledge to introduce them.
For now I'm working on the game itself and I'm creating the game canvas and implementing a timing mechanic.
Updates.
I started to create the game screen, the time menu that will be divided between time, date, time and also money.
Time will show the time, date will show the date, time will show the current season and money will show how much money you have.
I made a column where the character's sprite will be, the needs and the save, load and options menu.
I also made the container where all the text of the game, events, objectives, events between npcs and the player and etc. will appear..
Just below I made the actions menu, I tried to make it look like the bitlife menu in my own way.
Update Image.