CandyboyZZ
Newbie
- Sep 8, 2018
- 18
- 13
- 21
I have been following this game for quite some time and I absolutely love the concept. However, after replaying version 0.11, I found myself confused by the developer's choices, especially the initial plan to include a Bad Ending early on. That was only stopped due to an outcry from supporters who insisted it should be saved for the very end of the game. This whole situation worries me, as the updates are extremely slow and often lead nowhere.
I feel that moving the Bad Ending was a mistake. They should have kept it in to truly test the players and the narrative, instead of having it suppressed right from the start. It could have defined the game's direction, but they completely missed that opportunity.
Regarding the plot, I wouldn't mind the slow updates if the game had a clear arc or chapter structure, but it doesn't. (Minor spoiler alert here) The kidnapping plot is still incomplete despite a considerable amount of time having passed. I understand that a point-and-click game is just that, but it is disappointing to see a promising story become monotonous, especially when you have to endlessly click all over the place just to play a new route.
As for the characters, precisely because the plot and direction lack a clear goal or at least, have not yet reached the goals set by the developer, all the female protagonists have been developed equally well. But that's all there is to it. Everyone is equally "good," which ironically makes everyone feel bland. No one is given proper focus, and instead of having choices with consequences, all I currently see is the main character aimlessly running around and solve nothing.
I feel that moving the Bad Ending was a mistake. They should have kept it in to truly test the players and the narrative, instead of having it suppressed right from the start. It could have defined the game's direction, but they completely missed that opportunity.
Regarding the plot, I wouldn't mind the slow updates if the game had a clear arc or chapter structure, but it doesn't. (Minor spoiler alert here) The kidnapping plot is still incomplete despite a considerable amount of time having passed. I understand that a point-and-click game is just that, but it is disappointing to see a promising story become monotonous, especially when you have to endlessly click all over the place just to play a new route.
As for the characters, precisely because the plot and direction lack a clear goal or at least, have not yet reached the goals set by the developer, all the female protagonists have been developed equally well. But that's all there is to it. Everyone is equally "good," which ironically makes everyone feel bland. No one is given proper focus, and instead of having choices with consequences, all I currently see is the main character aimlessly running around and solve nothing.