- Sep 24, 2017
- 272
- 1,224
- 314
Yeah, well besides having to re allocate pretty much the majority of the events, honestly I wouldn't like to change how the map is, kinda like having a big main map where you can explore the corners and find the heroine around (hehe).That's the main issue, really. Javascript in itself wasn't meant to be used for games other than simple, browser-based ones. And to make an entire engine out of that...
I've seen other devs cut big maps into small chunks. For example, making each district of a city their own map. In this case you could, for example, make the western area a map, the eastern area a second map, and the castle area yet another. I know you already have the outskirts as its own map, but it could solve the performance issues for most, if not all.
That said, I imagine all those changes could break many quests and scripts you have in place, not to mention the save games.![]()
Will have to see how I end up fixing it, well, already made a lot of changes for the best.
Last edited: