- Feb 6, 2021
- 410
- 403
I want to make a story about a model company and an art school. What else do I learn? I really want to make a game like the Secret game.Of course, I hope he can continue to update.
Thank you for your reply. My computer can only render one character after another, but can't render the scene at the same time, so I get very strange results hahaha.Writing is obviously necessary for making a story. No matter how good you think your grammar is, writing a story is a completely different beast from commenting online. And you should know something about what it's like to work at a modelling company and/or attend an art school. I'm sure there's biographies you can read for research if you don't have first hand experience. This will help you establish a realistic and believable setting.
You also need to work on your modelling skills. Your characters are very shiny like they're coating in oil. There are 2 (far left and blue hair on the right) with their heads tilted at inhuman angles. A problem that seems to exist at least partially because you're making necks too long, which can also be seen with the cheerleader on the far right. Their poses will need work as setting things up for aesthetically pleasing renders is a little more complicated than lining everyone up. Think of it as making a stop motion movie with CGI dolls. You need good camera angles.
And you should know something about what it's like to work at a modelling company and/or attend an art school. I'm sure there's biographies you can read for research if you don't have first hand experience. This will help you establish a realistic and believable setting.
You bring up a lot of solid points, and short of lighting, you basically mentioned everything I would at a beginner level. The above two stood out, though.You also need to work on your modelling skills. Your characters are very shiny like they're coating in oil.
Thank you for your reply. I'm looking for more rendering presets. I like the latest version of The Secret: Reloaded ui very much, but when I began to learn how to make renpy, I found that it was not completely easy.You bring up a lot of solid points, and short of lighting, you basically mentioned everything I would at a beginner level. The above two stood out, though.
I worked as an editor with younger/new writers for a few years, and out would often recommend them go sit down and watch a class or look into tailing/following someone for a day or two. Usually this was in regard to law/court-related content, or even PI/detective type stuff. Most schools and agencies, as long as you don't mention their names (unless they specifically want to be credited), often don't mind an author sitting in on a few classes as long they don't get in the way/disrupt the flow of work. Now, that's a bit of work for a VN that'll likely never see the light of day, but it's what I'd recommend to anyone serious about writing about a specific field or industry. Documentaries/Biographies often gloss over the smallest parts of a field, which are typically the most important parts of creating a sense of realism. And even then, only those who work in the industry are going to appreciate the attention to detail in an industry's intricacies.
As for the shininess, I believe that roots more in the type of lighting being used in the image in question. It looks like it's likely just the base dome/HDRI that comes with Daz when you first start up Iray Preview in an outdoor scene. Which seems to be enforced by the light source coming from the same general direction.
As for watermankaku: While lighting clearly needs work here, I'd say learning the basics of the program/medium/UI should come before anything else. Then you should look into basic posing, asymmetry, eye direction/contact. Then work into framing, camera angles/techniques (dutch, etc.), and then lighting. You're ways away from making a public VN that won't get hammered down by any audience.
It's human angles, but not natural ones. One can bend his head to this angle, and some further, but none would do it unless the circumstance need it.There are 2 (far left and blue hair on the right) with their heads tilted at inhuman angles.
I feel personally attacked.No, please no. Not another "black-girl-with-Tempest-hair"!
Don't get me wrong: "black-girls-with-Tempest-hair" are insanely hot, just vastly overused in my opinion.I feel personally attacked.
But really, though. I think more of the blame goes (or should, at least) toward Daz for the lack of 'black hair' as far as women goes. Black hair is ridiculously hard to make well (and even Tempest Hair isn't very well done. Just one of the better options in a bad pool, so to speak.), which is why you don't see it much. WishYou must be registered to see the linkssold on Daz more, if only for the exposure. Aside from AprilYSH and his/her attempts at black hair, he's really filling a gaping hole (giggity) as far as black hair/clothes go.