I love the concept of the MC becoming a villain/anti-hero to oppose the so-called heroes/heroines. I love the women's designs and the ai-cg characters are well done. The two personalities we've seen 'till now are the complete opposite, which was a smart move. Cheryl is even more interesting than expected.
What I need to adress is the lack of variable renders in this game during a conversation. Instead of telling me she smiles, show me.
Also the dialogues are sometimes embarassing to read, i.e. us giving Jenny the book. What the MC said was so stupid. Also our conversatin with Cheryl in our home also was questionable as to how it lead to our interaction.
Plus, if you're gonna include paths, at least allow me to skip already seen renders/scenes if you want me to play them all. Did both of Cheryl's paths and had to go through all scenes in between again. Change your code.
EDIT: I decided to upgrade the rating from 3 to 4 stars as I was thinking about Cheryl the whole day, like I'm not joking. Still, my point stands concerning the replayability and need for improvement in render variety and especially the conversation text.