- Jul 30, 2017
- 2,131
- 3,347
Animating in DAZ is the dumbest thing I've ever tried to do. Is there a better solution without import/export complexities and cleanup?
I was hoping Virtamate would be using Genesis 8 by now, so I could just port my characters to Virtamate to animate, but Virtamate is taking FOREVER with getting Genesis 8 to work.
I was even considering using TK17 to animate and just not show the face, but the renderer is no where close to Iray, so it would look off.
Honey Select animations are the dumbest and stupidest thing I've ever seen, just rocking back and forth like complete retards.
Can anyone think of any other animation solution for DAZ characters? I tried to find DAZ animation tutorials, but they're all complete shit, created by people who have never animated anything in their entire lives. The DAZ animation tutorials are so bad, they feature some idiot setting a pose at keyframe 0, and setting another pose at keyframe 10, then just sliding between them, which looks fucking stupid as hell, and they think that is an animation tutorial, omfg.
edit....... TK17 seems to have come a long way. It's crazy what people are producing. I never in a million years thought about switching from DAZ to TK17, it seems to have improved so much in rendering quality.
I was hoping Virtamate would be using Genesis 8 by now, so I could just port my characters to Virtamate to animate, but Virtamate is taking FOREVER with getting Genesis 8 to work.
I was even considering using TK17 to animate and just not show the face, but the renderer is no where close to Iray, so it would look off.
Honey Select animations are the dumbest and stupidest thing I've ever seen, just rocking back and forth like complete retards.
Can anyone think of any other animation solution for DAZ characters? I tried to find DAZ animation tutorials, but they're all complete shit, created by people who have never animated anything in their entire lives. The DAZ animation tutorials are so bad, they feature some idiot setting a pose at keyframe 0, and setting another pose at keyframe 10, then just sliding between them, which looks fucking stupid as hell, and they think that is an animation tutorial, omfg.
edit....... TK17 seems to have come a long way. It's crazy what people are producing. I never in a million years thought about switching from DAZ to TK17, it seems to have improved so much in rendering quality.
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