I'm planning to develop a game with a female protagonist. My plan is to create something like Big Kuyash.
The player controls a female character, improves relationships with NPCs, and then unlocks more graphics and gameplay.
This actually requires a lot of CG art, because I want the different NPCs to have stories to tell with each other.
But I'm not very good at art.
I currently have three solutions: one is to combine graphics and animation using VAM.
The second is to create animations in UE5, which is very time-consuming.
The third is to use live-action footage directly.
Do you think this type of game will become popular?
Which solution do you prefer?
The player controls a female character, improves relationships with NPCs, and then unlocks more graphics and gameplay.
This actually requires a lot of CG art, because I want the different NPCs to have stories to tell with each other.
But I'm not very good at art.
I currently have three solutions: one is to combine graphics and animation using VAM.
The second is to create animations in UE5, which is very time-consuming.
The third is to use live-action footage directly.
Do you think this type of game will become popular?
Which solution do you prefer?