I would like an honest opinion about certain fetishes in adult games

Oberoth

Newbie
Jan 14, 2020
99
360
youre going to get cruel comments and negative feedback on your game regardless of if people like it or not some people are just here to troll, if you plan on interacting with people or reading comments about your game then I would personally recommend developing some thick skin.
you already sound like a soft boi worryin bout what other people think'
I'm honest with you, what realy worries me is not the feedback, although I do consider it important... What scares me is the attention of a certain undesirable public that usually causes problems due to the type of content they request and handle, or generate any unnecessary controversy, cuz, I usually try to go unnoticed
 

Evizzy89

Well-Known Member
Aug 1, 2021
1,083
1,694
I'm honest with you, what realy worries me is not the feedback, although I do consider it important... What scares me is the attention of a certain undesirable public that usually causes problems due to the type of content they request and handle, or generate any unnecessary controversy, cuz, I usually try to go unnoticed
the undesirable public will always be there, unless you go unnoticed and if you go unnoticed then you might consider your own game a failure

Ill be honest, I have absolutely zero interest in any of the tags you listed so my opinion may be invalid, but I have seen alot of good passion games here go unnoticed, and alot of *what I consider mediocre* games get lots of attention

in both cases there is always people that come in and say things like "add this kink, add this type of scene" "omg this game has this it sucks, omg this game doesnt have this it sucks" "terrible art, terrible grammar"

theres alot of decent people on this fourm, there is also alot of self-entitled people who will harass or degrade creators for not having their fav type of content in a game

there is alot of competition out there, and creators really really do not make much so I would recommend making something that you enjoy

expect failure before success
 

khumak

Engaged Member
Oct 2, 2017
3,629
3,663
I could be wrong, but I think the general demographics for this site is mostly heterosexual males. So the most popular type of game is most likely going to be some variation on:

- boy falls on hard times
- boy overcomes whatever problems he faces
- boy gets the girl(s)

That means most people want a game where the main character is male and eventually gets at a minimum his primary love interest, plus most likely some extra girls on the side. There are people who want other things, but I think they're in the minority. By boy I mean a male of any age, doesn't have to be a teen, although I suspect most people don't want a protagonist older than middle aged.
 
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Slothi

Newbie
Feb 20, 2021
45
61
There are a number of the problems with having too many fetishes in a single game.

1.For every fetish added you may get a person interested but turn away another, this is fine normally as if your only dealing with 3-4 potential deal breaker fetishes you will attract the audience that likes those things and only those things. But trying to add too many and you lose people that are into 2-3 of those fetishes, but can't stomach the others. (how many times have we all read "wait, does this have X fetish in it, is it skippable?")
Even if you give enough paths for the MC to nope out of those fetishes it can sometimes leave the game feeling hollow if you don't have enough other potential content available to fill that void in the story.

2. Every additional fetish can weaken the others by pushing that other content to the side. Its like having a horror comedy, thats fine, as long as you can balance it right. But now try having a horror/comedy/romance. Again, possible but now its getting harder to balance. Now try writing a horror comedy romance action porn, now its a mess of a story that probably make no sense. When in reality just focusing on 1-2 genres allows the story to explore that content more indepth, the same goes for fetishes.

That said I do like your idea of a coming of age story going through different parts of a persons life, you could definitely have some fun with branching narratives since you get to fast forward later into their life.
 

Oberoth

Newbie
Jan 14, 2020
99
360
There are a number of the problems with having too many fetishes in a single game.

1.For every fetish added you may get a person interested but turn away another, this is fine normally as if your only dealing with 3-4 potential deal breaker fetishes you will attract the audience that likes those things and only those things. But trying to add too many and you lose people that are into 2-3 of those fetishes, but can't stomach the others. (how many times have we all read "wait, does this have X fetish in it, is it skippable?")
Even if you give enough paths for the MC to nope out of those fetishes it can sometimes leave the game feeling hollow if you don't have enough other potential content available to fill that void in the story.

2. Every additional fetish can weaken the others by pushing that other content to the side. Its like having a horror comedy, thats fine, as long as you can balance it right. But now try having a horror/comedy/romance. Again, possible but now its getting harder to balance. Now try writing a horror comedy romance action porn, now its a mess of a story that probably make no sense. When in reality just focusing on 1-2 genres allows the story to explore that content more indepth, the same goes for fetishes.

That said I do like your idea of a coming of age story going through different parts of a persons life, you could definitely have some fun with branching narratives since you get to fast forward later into their life.
Well, I must say that I had thought about that, like you will be able to skip certain fetishes without losing the main story, and choose, or for example, who you want to have a relationship with and who you don't, for those who are already tired of the typical Harem Games, on the other hand, having so many fetishes is not my goal, but to tell a good story, what has come out so far has made me stop to think about fetishes, because I was writing this story and had not thought, for example, of any limit of fetishes until I got to bestiality and felt like maybe it was too much.

Regarding the idea that the MC grows as progress in the game, I'm looking to do it in a free format so that the player has the freedom to decide who they want in the adult life of MC, hence the optional fetishes in My opinion, although I'm still thinking about it a lot, this is in the pre-development phase, I barely made the character sheets of the main girls and through a Twitter poll, I decided what the MC will look like at 18 when he starts the history.
 

Oberoth

Newbie
Jan 14, 2020
99
360
'long time' from development you said...
Dropt away DAZ IRAY and use UNITY (NOT from game, FROM ART and ANIMATIOMS rendering) and RenPy.
By the way, I'm working on Ren'py, I've been experimenting with different plataform formats like RPG Maker, Unity and I even testing on Unreal Engine which took me a lot of time, because I had to learn about game development on my own hehe and I think until now, only RPG Maker and Ren'py give me the facility to focus only on the drawing and the story, since I am neither a programmer nor a developer, and if I want to make an interesting game without being pretentious and without abandoning it in the future due to lack of motivation, I think it would be fair to use a more user-friendly software with a more story-focused format like a V/N or RPG. I was thinking in a distant future, if my story goes good, pay some programmer to port it to Unity, to improve the graphic quality, since with Ren'py I feel limited in the artistic section, because to optimize it I had to to sacrifice resolution and detail, as well as use outdated color formats.
 

woody554

Well-Known Member
Jan 20, 2018
1,429
1,789
What you say is reasonable, however, unlike comics (which is what I do, action and fantasy comics mainly), I don't have an audience yet, nor a clear target audience, it's my first porn game, and it's my first experience in this world is that I hadn't even done NSFW Art before, just this year I created a Twitter account and I started to have followers hahaha, the point is, it's hard for me to discern between what I should to do and what I shouldn't to do, as well as what advice to follow and what advice not to do, I have to tell you that at the moment everyone has been very unilateral about something, they have been clear that they have no problem with incest, as long as the story is good and justifies it , that the lolicon and the shotacon is a risk that I must decide, that bestiality is unnecessary, and some leave it more open for me to decide, but in general the most popular advice is that if I want to popularize my game through Patreon, do not use incest directly nor minors for the story, with which I agree and I am planning modifications so that it makes sense, and obviously, it will be easier to work like this, I only lose the possibility of exploring some limits on that side, but I don't lose much either, I think

for the story, I think it's ALWAYS better the more you follow your vision, whatever it is. but of course at the same time there's infinite ways every story can be told. so that's the sort of balance you play with considering whether you make the game solely for yourself or if you want others to like it too. both are fine I think.

and that all said, the world is BIG, and there IS an audience for everything. doesn't matter how niche. and I always love seing someone going for his own niche, and the result is always interesting. because it always shows when someone actually loves what he does. where as a lot of the big audience projects are extremely bland and sterile. you just know they weren't really into it.
 

woody554

Well-Known Member
Jan 20, 2018
1,429
1,789
I'm honest with you, what realy worries me is not the feedback, although I do consider it important... What scares me is the attention of a certain undesirable public that usually causes problems due to the type of content they request and handle, or generate any unnecessary controversy, cuz, I usually try to go unnoticed

bad publicity is also very good publicity, racking up those views will get more eyes on your game. people need to first hear of your game to try it.

treat it as free advertizing. it's great for you.

it's a problem of course if you have something bannable and work on patreon, because I suspect it's those angry trolls on threads that report games to patreon and force their hand. I don't think anyone who's already reading your VN is offended enough to report when encountering a fetish they don't like.

I mean they're there sitting in a dark basement under mom's house masturbating in their own feces and jumping up: "This filth, kind sir, I will tolerate no more! I shall write a sternly worded letter to patreon posthaste!"
 
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