VN If I want to create my first visual novel, what are the most popular and profitable themes?

Nunu312

Smut Peddler
Game Developer
Jul 25, 2018
703
1,845
The highest balance between popular and profitable is definitely Loli. The harem tag tend to just follow everything around.

But as stated, if you can't make your game with passion and dedication, you are going to have a very short life as a developer. It will lead to you making a substandard product that and if people know you are doing it for the money, they won't have the trust that you will even stick around unless you make bank.

Some games hit it off instantly, but as a general statement, a good game might start making a moderate amount 6 months after release. You will probably have to front load about 3 months worth of design and basic work to hit release as well. It might become actually able to support you within 2 years after release.

So in short the first thing you will need if you want to make money off this is another job to support you, the second thing you need is the drive to work for probably years and you might be able to support yourself. Keep in mind that is still only a possibility that you are even making minimum wage at this point. If you think these numbers are pessimistic, they aren't, unless you are putting out something truly, fantastically special, this is in all likelihood the best case scenario.

If you don't make what you're making with passion, you will never be able to deal with the ups and downs of being a developer and in all you will probably not make a game people will be interested in paying for.
 

JesseBelmond

Newbie
Apr 2, 2022
90
52
The highest balance between popular and profitable is definitely Loli. The harem tag tend to just follow everything around.

But as stated, if you can't make your game with passion and dedication, you are going to have a very short life as a developer. It will lead to you making a substandard product that and if people know you are doing it for the money, they won't have the trust that you will even stick around unless you make bank.

Some games hit it off instantly, but as a general statement, a good game might start making a moderate amount 6 months after release. You will probably have to front load about 3 months worth of design and basic work to hit release as well. It might become actually able to support you within 2 years after release.

So in short the first thing you will need if you want to make money off this is another job to support you, the second thing you need is the drive to work for probably years and you might be able to support yourself. Keep in mind that is still only a possibility that you are even making minimum wage at this point. If you think these numbers are pessimistic, they aren't, unless you are putting out something truly, fantastically special, this is in all likelihood the best case scenario.

If you don't make what you're making with passion, you will never be able to deal with the ups and downs of being a developer and in all you will probably not make a game people will be interested in paying for.
Thank You!
 

cisco_donovan

Member
Game Developer
Sep 18, 2020
218
286
If it's your first game, you should focus on actually finishing and not even consider marketing.

Choose a topic you're passionate about. Design the simplest, shortest game you can imagine - cut features ruthlessly until you have a concept which barely seems worth making. If you're starting from zero experience, it will still take you a year.

Once the first game is done, once you gave some idea what you're up against, you can start thinking about profit.
 

Hadley

Well-Known Member
Sep 18, 2017
1,047
1,892
If you try to make a Game just to make the most money you will fail. People see if there is passion behind it or not.
 
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Rafster

Bear chaser
Game Developer
Mar 23, 2019
2,099
4,087
Maybe loli and incest? but good luck hiding them from patreon (which is doable... but it's a headache. If you can stay with subscribestar then... you can go all the way down the rabbit hole). But at the end of the day, if you're getting into adult game development hoping to hit it big instantly... oh man, I have news for you...
 
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IllRepute

Newbie
Jan 16, 2021
83
33
If I want to create my first visual novel, what are the most popular and profitable themes?
Check out the top 50 adult game developers on . That's what tags and skills get the job done. That being said, some talented devs don't make that list, so some dumb luck is involved (Right Theme, Right Time, Right Look)

Make your game! See if you enjoy it!
 

paust.alex

Active Member
Apr 15, 2018
605
3,358
Speaking of loli, who do you mean? A 300-year-old vampire loli, a 1000-year-old succubus demon loli or, well, a realistic loli? For example, how much of a loli she is, in terms of body proportions. If anything, it's an adult girl from the Lolinglian people, who have a genetic mutation that causes them to stop growing and maturing when they reach a certain age.
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