Yes. Default key: [Ctrl] + [e]Is there any way to extract a character out of a scene file? Back in the days of Honey Select 1, there was a program called "WaifuRipper" that would export character cards out of scene cards. Is there anything like that for Honey Select 2?
Wish I could help you, but I myself have never used it... Hope someone post here something as "First steps with VNGE".Hi everybody, I want to create video, I need help with VNGE
Is the misalignment between two animations, or does it happen between two static poses as well? The creator has this annoying oversight where animations aren't synced after loading. The difference depends entirely on your hardware, so that might be the reason why it differs for other people. Other than that it could indeed be an undiscovered bug in the node constraints plugin.Hello people, I wanted to ask about a problem when loading scenes. It happens that the position between the boy's hands and the girl's breasts are misaligned and the positions are not left as the scene describes. I've checked with other people and some find it and some don't.
Some tell me what happens when several folders are created in which there are animations with Node Constraints and others with static poses, but I can't understand why some don't give problems and others do. Anyone know what can it be?
Is the misalignment between two animations, or does it happen between two static poses as well? The creator has this annoying oversight where animations aren't synced after loading. The difference depends entirely on your hardware, so that might be the reason why it differs for other people. Other than that it could indeed be an undiscovered bug in the node constraints plugin.
Can you post a screenshot? I struggle visualizing the issue.Guys, Quick Question: Is there ANY Mod that allows the "Object / Character Marker" to be made bigger? (in StudioNeoV2) My issue is, iam working on Big Scale Scenes with Objects Tens to Hundreds Meters of Size and that tiny marker (in relation) is making it extremly Hard to move such Big Objects around. I know about the Size Slider in Axis Setting, but even when maxed out, the Marker is still super Tiny, i need it to be much MUCH bigger. If anyone know something, please let me know, any help is much appreciated.
Here you go.Can you post a screenshot? I struggle visualizing the issue.
I think this should the issue the way I understand your issue. The Studio has an alternative way of moving things around -- much more convenient than the arrows you screenshoted.i need to zoom out that far... but even than the marker is way to small, so small that i cant grab it with the mouse but even if i could, i wouldnt be able to see where iam moving the statue
Interesting, i didnt know about that but unfortunately its still not really a solution. 300 Units is literally nothing with such Giant objects, i need to move tenthousands of units because of the sheer size of the objects / Scene, and yea with a "normal" Mouse (i dont have a Trackball) its even worse, i would need to wiggle my mouse all over the place just to move the object a little bit around, a trackball would surely make it a little easier but not by much, and since iam allready using a really good Mouse (Logitech G602) i dont want to replace it just for this. To move things around fast, i usualy use the "Square Tiles" around the Arrows, the arrows only for precise placement, but thats not working either since the tiles are also tiny..... still thanks for that info, i still hope that someone eventually comes up with such a Mod, for me, this is extremly limiting the usuability of StudioNeo.....I think this should the issue the way I understand your issue. The Studio has an alternative way of moving things around -- much more convenient than the arrows you screenshoted.
This here - put your mouse pointer over Z, "grab and hold" it, then move left or right while "holding" Z:
View attachment 1315216
I work with a trackball, and by just rolling the ball hard so it starts spinning on its own, I move 300 units by the time the trackball's ball stops. So this method works very well for me. If you have mouse, I don't know how much you can cover because the mouse might run off the desk after covering say 50 units.
Another way: type the distance number in the box next to Z.i need to move tenthousands of units
yea thats what i do, not very "precise" though but since theres no other option it will has to do for now, still thanks for your help, much appreaciated.Another way: type the distance number in the box next to Z.
So, click the box, enter 10000, hit enter.
try searching for "patreon better repack" on google. I don't know if hotlinking is allowed here but that should let you download everything you need.Is there a way to download honey select 2 neo studio for free to try out?