- Dec 9, 2018
- 9
- 11
Hey guys, my name is Rusty, I've been making a new VN engine and I'm a couple weeks away from it's initial release. It's based on Godot and my goal is to provide an even better default user experience than Ren'Py.
The reason I'm making a new engine is because as a user there are some things that I wish Ren'Py did better out of the box. As for game devs and VN authors, creating and implementing 2D (or 3D) minigames into your VNs is arguably significantly easier with Godot vs PyGame or Unity depending on what you're doing. I plan to release a short VN in my new engine showcasing everything it's capable of in about a week (no promises). I plan on creating a GUI based VN creation tool soon after the initial launch of the engine that will allow VN authors to create VNs with no learning or doc reading required.
I can't promise an exact 1 to 1 clone of Ren'Py with complete feature parity in every way, but all major Ren'Py features will be replicated and improved upon as well as plenty of new features added at launch and through future updates.
I ask you guys, what Ren'Py features do you wish were better? What kind of features would you like to see in this engine that Ren'Py doesn't already have?
I'm only a couple weeks away from finishing the initial release at the time of posting this and one of the last things left for me to do is the saving system. I attached a poll to this post with a few possible ways I can handle it. If the poll doesn't include the way you want the saving system to be, please reply to this post with any ideas you may have. Thank you.
The reason I'm making a new engine is because as a user there are some things that I wish Ren'Py did better out of the box. As for game devs and VN authors, creating and implementing 2D (or 3D) minigames into your VNs is arguably significantly easier with Godot vs PyGame or Unity depending on what you're doing. I plan to release a short VN in my new engine showcasing everything it's capable of in about a week (no promises). I plan on creating a GUI based VN creation tool soon after the initial launch of the engine that will allow VN authors to create VNs with no learning or doc reading required.
I can't promise an exact 1 to 1 clone of Ren'Py with complete feature parity in every way, but all major Ren'Py features will be replicated and improved upon as well as plenty of new features added at launch and through future updates.
I ask you guys, what Ren'Py features do you wish were better? What kind of features would you like to see in this engine that Ren'Py doesn't already have?
I'm only a couple weeks away from finishing the initial release at the time of posting this and one of the last things left for me to do is the saving system. I attached a poll to this post with a few possible ways I can handle it. If the poll doesn't include the way you want the saving system to be, please reply to this post with any ideas you may have. Thank you.