I'd certainly say this is a good introduction. I enjoy fantasy AVNs more than others, since their stories are often far less boring than the regular modern-day stories that are often mundane or repetitive. I'd say story-wise this game is better than the dev's previous work, Monkey Business, as that was filled with a lot of inconsistencies and made little sense. However, the true test is *after* the set-up.
Writing-wise, there are several grammatical and spelling issues, so either the dev speaks English as a second language, or they're just not a very good writer. They clearly try and distinguish characters by how they speak, but it doesn't go beyond "rude" or "cold" or "shy" really. You can see moments where it tries to be more, but it just rounds back to the more simpler and direct approach.
Visually it's good, I wouldn't say it's great, but it's definitely enjoyable. The sex scenes aren't great either, but I think the set-ups help enough where it isn't a major drawback.
In terms of choices it feels quite good. I enjoy AVNs the most when I feel a sense of accomplishment in balancing my choices in order to achieve the best outcome, however this game has more examples of "pick one or the other". It's certainly an easy way to diversify play, however for me I find it more annoying, due to the fact most people don't replay AVNs unless the writing and/or sex scenes are top-tier.
Easy 8/10, could certainly improve and get to a 9 or 10.
-- EDIT v0.3 --
The grammar and translation seems to have improved, as I almost didn't realise that there had been issues in previous versions before reading this review back. I wouldn't call it amazing, however any improvement is good, and speaking in a second language is always going to be more difficult.
Story-wise I still consider it weaker than I would hope, however that has more to do with the slower pace than the potential in the AVN. The main crux is that there are multiple threads being established early on, and so there's a lot of sitting to see those threads actually tie together. In fact, it still doesn't really feel like the story is out of the prologue, as in v0.3 we meet our third sister for the first time. My hope is that with the quality of writing on display, when the action picks up then it will be very enjoyable.
An issue I've noticed the longer I went is that the choice at the beginning seems of be one of the few opportunities you get to genuinely make an impact on your character as a whole. At the beginning, you get the very generic choices of "intellect, strength, or magic", you can tell when it's relevant and I appreciate that fact, but then there are multiple instances where it feels like instead of choosing your one competency, you chose what two you're INCOMPETENT with instead. The easiest way to think about this if that the MC had no choice in what he'd be strong in, he'd be fucking useless. For a man who's entire EXISTENCE essentially revolved around these 3 specific aspects, the fact he seems to be so weak in the majority of them ends up making it feel more like I'm piloting a drunk idiot with a very specific set of skills.
Ultimately it hasn't really changed my opinion, however it's improved my confidence in the ability for this game to be truly excellent.
Writing-wise, there are several grammatical and spelling issues, so either the dev speaks English as a second language, or they're just not a very good writer. They clearly try and distinguish characters by how they speak, but it doesn't go beyond "rude" or "cold" or "shy" really. You can see moments where it tries to be more, but it just rounds back to the more simpler and direct approach.
Visually it's good, I wouldn't say it's great, but it's definitely enjoyable. The sex scenes aren't great either, but I think the set-ups help enough where it isn't a major drawback.
In terms of choices it feels quite good. I enjoy AVNs the most when I feel a sense of accomplishment in balancing my choices in order to achieve the best outcome, however this game has more examples of "pick one or the other". It's certainly an easy way to diversify play, however for me I find it more annoying, due to the fact most people don't replay AVNs unless the writing and/or sex scenes are top-tier.
Easy 8/10, could certainly improve and get to a 9 or 10.
-- EDIT v0.3 --
The grammar and translation seems to have improved, as I almost didn't realise that there had been issues in previous versions before reading this review back. I wouldn't call it amazing, however any improvement is good, and speaking in a second language is always going to be more difficult.
Story-wise I still consider it weaker than I would hope, however that has more to do with the slower pace than the potential in the AVN. The main crux is that there are multiple threads being established early on, and so there's a lot of sitting to see those threads actually tie together. In fact, it still doesn't really feel like the story is out of the prologue, as in v0.3 we meet our third sister for the first time. My hope is that with the quality of writing on display, when the action picks up then it will be very enjoyable.
An issue I've noticed the longer I went is that the choice at the beginning seems of be one of the few opportunities you get to genuinely make an impact on your character as a whole. At the beginning, you get the very generic choices of "intellect, strength, or magic", you can tell when it's relevant and I appreciate that fact, but then there are multiple instances where it feels like instead of choosing your one competency, you chose what two you're INCOMPETENT with instead. The easiest way to think about this if that the MC had no choice in what he'd be strong in, he'd be fucking useless. For a man who's entire EXISTENCE essentially revolved around these 3 specific aspects, the fact he seems to be so weak in the majority of them ends up making it feel more like I'm piloting a drunk idiot with a very specific set of skills.
Ultimately it hasn't really changed my opinion, however it's improved my confidence in the ability for this game to be truly excellent.