- Mar 17, 2019
- 436
- 825
I'll admit it without shame, I get rock hard when I think about getting a woman pregnant. It's probably the most natural fetish, I think. Nevertheless, I am sad to see many games struggle to implement pregnancy in (what I think is) a meaningful way. I don't want to come off as though I'm complaining. Instead, my goal is to share a number of examples of which games I think got it wrong, which ones got it right, and why. And hopefully, a developer reading this might feel inclined to take the next step . The games mentioned here are strictly being held as examples on how pregnancy is handled in these games. Whether the games are good or not is an entirely different matter.
Getting it wrong
- As an unlock-able feature: I'm looking at you OneOne1 games . I've played Dark Elf, Meritocracy of the Oni & Blade, and Ideology in Friction. This is also in Treasure Hunter Mai, Insexsity, The Pregcess of Zeven, and Sword Princess Cistina. Your character cannot get pregnant without a special uterus modification that you can only get by following a specific route in the game.
It simply doesn't make biological sense. It's not like these women have undergone menopause. And denies both the player and the developer a considerable number of in-game opportunities.
- Bad end only: Kunoichi Botan is the first game that stands out off the top of my head . In any game where your goal is fapping, the reward is any content worth fapping to. It does not make sense to reward player for losing instead of winning.
- Zero consequences: Pregnancy is a life-changing event. It should have meaning. Erotic Trap Dungeon only utilized pregnancy as a status condition that went away after walking it off for a minute. Maybe for that game it's fine. But if you look at, Leanna Slice of Life, you could get Leanna pregnant from 10 different guys , and her husband never bat an eyelash . If my woman got knocked up by some other dude, my response is coming at muzzle velocity.
- Inevitable ending: Kinetic VNs (vs choice-driven VNs) are the most guilty of this. Breeding Village, Oppai Cafe, Condom-Free Sex Life with Commander Babes, and plenty of others. Regardless of what game it is, just handing over the reward with no effort is not a game, it's not a win, it's not a conquest, it wasn't earned. It's just hollow. You might as well read smut or watch some old fashion porn.
Endgame exclusive
It's a mixed package here.
Solvally School, My Legacy, Lab Rats, Cohabitation, Sisterly Lust, Acting Lessons, Something to Write About, etc. Some of these games, like Lab Rats, Cohabitation, and Sisterly Lust, had more content. Unfortunately, it's usually not enough. Other games seem to have pregnancy slapped on at the end like a footnote, or afterthought. So they might as well have not had the pregnancy tag at all. I understand why devs would leave pregnancy for the end. If they make pregnancy an option mid game, that's at least double the artwork and lines.
Games that do it right, and why
- Violated Heroine & Hazumi and the Pregnation - In both games, your character has a full menstruation cycle starting at the beginning of the game, and goes through the cycles of development. Pregnancy can either happen in with consent, or accidentally, depending on how you play the game.
While pregnancy is more like a major side feature in VH, it does affect dialogue, and is necessary for special side endings that you can find. And if you have a large number of children, it drains your money to pay for all of them.
In Hazumi it is the main feature of the game, it's avoidable, but necessary if only to end the game and begin a New Game +. And there are also a number of rewards for childbirth in the game, so, why not?
I would like to add Simple Days here, because even though I gave it a two-star rating, it's the only Ren'Py game I know of that does what VH and Hazumi do, and with 3d renders instead of 2d art. Just like in those RPGM games, the girls can get pregnant multiple times in the middle of the game, and there are responses to each one.
- BFRPG I&II and Grayfloor - All three of these games are pretty much the same. The point is in all three, pregnancy is treated correctly for each games' setting (trapped in an evil town ). It is both a threat and condition that can alter your endings. From what I can tell, it can happen at any level of corruption, your chances simply increase each time your character has sex. So it's something that can happen at any time, it's not a given, and it has consequences for better or worse.
This would be cool
Seeing more than 2 or 3 stages. A lot of games go from "not showing" to "8 months" at the snap of your fingers. Others at least put in a middle sized belly, around the 4-5 month pregnant. I think it'd be great to get at about 5 stages. This is more of a personal wislist and not a request.
Solutions to the "time/work" problem
I don't think there is much in the way of getting around nearly double art/renders. Dialogue only needs to be changed where/when it would matter. But I would say using RNG to imitate a menstruation cycle is unnecessary. We want access to the fetish in-game, not playing roulette. In games like Lab Rats or Sisterly Lust where pregnancy is earned either through fulfilling a value or making correct dialogue choices, that's perfectly acceptable.
What do you guys think?
Please be nice and civil, I did not post this discussion thread for people to start shit .
Getting it wrong
- As an unlock-able feature: I'm looking at you OneOne1 games . I've played Dark Elf, Meritocracy of the Oni & Blade, and Ideology in Friction. This is also in Treasure Hunter Mai, Insexsity, The Pregcess of Zeven, and Sword Princess Cistina. Your character cannot get pregnant without a special uterus modification that you can only get by following a specific route in the game.
It simply doesn't make biological sense. It's not like these women have undergone menopause. And denies both the player and the developer a considerable number of in-game opportunities.
- Bad end only: Kunoichi Botan is the first game that stands out off the top of my head . In any game where your goal is fapping, the reward is any content worth fapping to. It does not make sense to reward player for losing instead of winning.
- Zero consequences: Pregnancy is a life-changing event. It should have meaning. Erotic Trap Dungeon only utilized pregnancy as a status condition that went away after walking it off for a minute. Maybe for that game it's fine. But if you look at, Leanna Slice of Life, you could get Leanna pregnant from 10 different guys , and her husband never bat an eyelash . If my woman got knocked up by some other dude, my response is coming at muzzle velocity.
- Inevitable ending: Kinetic VNs (vs choice-driven VNs) are the most guilty of this. Breeding Village, Oppai Cafe, Condom-Free Sex Life with Commander Babes, and plenty of others. Regardless of what game it is, just handing over the reward with no effort is not a game, it's not a win, it's not a conquest, it wasn't earned. It's just hollow. You might as well read smut or watch some old fashion porn.
Endgame exclusive
It's a mixed package here.
Solvally School, My Legacy, Lab Rats, Cohabitation, Sisterly Lust, Acting Lessons, Something to Write About, etc. Some of these games, like Lab Rats, Cohabitation, and Sisterly Lust, had more content. Unfortunately, it's usually not enough. Other games seem to have pregnancy slapped on at the end like a footnote, or afterthought. So they might as well have not had the pregnancy tag at all. I understand why devs would leave pregnancy for the end. If they make pregnancy an option mid game, that's at least double the artwork and lines.
Games that do it right, and why
- Violated Heroine & Hazumi and the Pregnation - In both games, your character has a full menstruation cycle starting at the beginning of the game, and goes through the cycles of development. Pregnancy can either happen in with consent, or accidentally, depending on how you play the game.
While pregnancy is more like a major side feature in VH, it does affect dialogue, and is necessary for special side endings that you can find. And if you have a large number of children, it drains your money to pay for all of them.
In Hazumi it is the main feature of the game, it's avoidable, but necessary if only to end the game and begin a New Game +. And there are also a number of rewards for childbirth in the game, so, why not?
I would like to add Simple Days here, because even though I gave it a two-star rating, it's the only Ren'Py game I know of that does what VH and Hazumi do, and with 3d renders instead of 2d art. Just like in those RPGM games, the girls can get pregnant multiple times in the middle of the game, and there are responses to each one.
- BFRPG I&II and Grayfloor - All three of these games are pretty much the same. The point is in all three, pregnancy is treated correctly for each games' setting (trapped in an evil town ). It is both a threat and condition that can alter your endings. From what I can tell, it can happen at any level of corruption, your chances simply increase each time your character has sex. So it's something that can happen at any time, it's not a given, and it has consequences for better or worse.
This would be cool
Seeing more than 2 or 3 stages. A lot of games go from "not showing" to "8 months" at the snap of your fingers. Others at least put in a middle sized belly, around the 4-5 month pregnant. I think it'd be great to get at about 5 stages. This is more of a personal wislist and not a request.
Solutions to the "time/work" problem
I don't think there is much in the way of getting around nearly double art/renders. Dialogue only needs to be changed where/when it would matter. But I would say using RNG to imitate a menstruation cycle is unnecessary. We want access to the fetish in-game, not playing roulette. In games like Lab Rats or Sisterly Lust where pregnancy is earned either through fulfilling a value or making correct dialogue choices, that's perfectly acceptable.
What do you guys think?
Please be nice and civil, I did not post this discussion thread for people to start shit .
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