While I gave this game a long time to adjust their QOL features, the devs have decided simply not to care and leave this game as a blind puzzle.
The game has a hint system, that is simply terrible and not representative of the state of the game. Countless times you'll read on these forums that "Oh yeah, the hint that you're given doesn't work because we changed it." You're literally hinted to do things that are meaningless, and you somehow have to figure it out randomly.
A lot of events happens at specific times that you'll have no clue about unless you actually look it up.
The game has some merits, it balances the "RP" part nicely, there's no stat grinding, although there is relation grinding, but for the most part, it's alright.
But no amount of alright will not give a game that amounts to be simply impossible to play at times unless you go look a guide that you need to be up at 3AM in the Kitchen on a Saturday.
The game has a hint system, that is simply terrible and not representative of the state of the game. Countless times you'll read on these forums that "Oh yeah, the hint that you're given doesn't work because we changed it." You're literally hinted to do things that are meaningless, and you somehow have to figure it out randomly.
A lot of events happens at specific times that you'll have no clue about unless you actually look it up.
The game has some merits, it balances the "RP" part nicely, there's no stat grinding, although there is relation grinding, but for the most part, it's alright.
But no amount of alright will not give a game that amounts to be simply impossible to play at times unless you go look a guide that you need to be up at 3AM in the Kitchen on a Saturday.