RPGM Infinity Dungeon [v0.1.6d] [Spark Of Life]

4.70 star(s) 12 Votes

Kesla

Newbie
Dec 23, 2017
33
18
here's a few things :

Is it just me that has framerate problems playing this game ?

The 0.3 from length gains , doesn't give 0.3 , it gives 0.2.

Is there a way to implement strafing?

A place that says what each stats actually does. I mean I kinda figured out what it does , but
A: it would still be nice to know in-game
B: it wouldn't be the first time I "Figured" something out that was actually wrong.

An audio glitch will happen when you are escaping the mouse trap the moment she plays a sucking sfx.
When you get out at the same time the sfx plays , it will now play in loop until you either get back into the animation ...
Btw quitting the game does NOT fix the bug , only getting back into the scene does.
Neither does getting in *AN* animation , you need to get back into the mouse trap animation and if you end up saving after you solved the puzzle ... gg you save is basically soft locked unless you want to play whitout sfx XD

And maybe hints when you hover the missing scenes/animations ?

Otherwise great game , glad to see it isn't one of the so many games that gets abandoned after a mere few updates.
 
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Zachy

Spark Of Life
Modder
Donor
Game Developer
May 6, 2017
714
1,798
Well that was a great demo. Cya in a year, I guess, when it's all finished.
Thank you for playing! Also, there will be more updates along the way!

this might be an overused question but
any plans on continuing your previous projects like Tales of Lewdia?
Since this game will use a lot of Tales of Lewdia's designs and mechanics, I'm not sure...This is pretty much a fusion of Tales of Lewdia and my first game Infinity Dungeon. I'll have to reconsider it after I finish this one.

here's a few things :

Is it just me that has framerate problems playing this game ?

The 0.3 from length gains , doesn't give 0.3 , it gives 0.2.

Is there a way to implement strafing?

A place that says what each stats actually does. I mean I kinda figured out what it does , but
A: it would still be nice to know in-game
B: it wouldn't be the first time I "Figured" something out that was actually wrong.

And maybe hints when you hover the missing scenes/animations ?
What specs does your machine have? Also, can you check your FPS by pressing F2 in-game and tell me what number you get on average? This can help me optimize the game further.

The +0.3 giving +0.2 is a rounding error in the math. I'll fix it in the next version.

Strafing used to be a feature in previous versions, but it was very unstable and therefore I removed it.

I will implement a stats tutorial in the next version, possibly with the Mage!

As for animations, it definitely is possible to add hints, but I'd like to keep some of them secret. For very tricky ones, I might use the Trophies menu.

Thank you for your feedback! I really appreciate it.
 

Chanterella

New Member
Feb 2, 2021
4
0
Stuck at the racetrack puzzle running through it, been at it for 2 hours with no luck.

There is no 9 so don't say look for the 9
 

Zachy

Spark Of Life
Modder
Donor
Game Developer
May 6, 2017
714
1,798
Stuck at the racetrack puzzle running through it, been at it for 2 hours with no luck.

There is no 9 so don't say look for the 9
That's odd... The one on the left-uppermost room should be a 9. The password is 032619 though.
 

Chanterella

New Member
Feb 2, 2021
4
0
That's odd... The one on the left-uppermost room should be a 9. The password is 032619 though.
Unless those poorly drawn 4s are 9s in which case it's was due to my blindness

Ok figured out what I did wrong, amd putting it here for anyone in the future.

The racetrack does not refer to the numbers on the cells but the numbers you get from sticking your dick in the correct hole in the top six cells.
 
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defnotalt

Member
Jul 13, 2021
243
902
Hi guys!

Version 0.1.6c is now out to the public! Merry Christmas!

Link: MEGA
Hi, just played through the game for the first time, and I'd like to say that it's overall pretty solid!

I like the design and animations, the dialog and humor is pretty good, and it overall feels pleasant to go through.

The battle system allows you to see the animations without being forced to lose, so that's always a plus.

I think it's one of the first RPGM games in which I've actually enjoyed the combat and didn't feel like a drag.

Not to mention, the game is so customized that I didn't even realize it was made in RPGM, and the file size is so small, it's rare seeing a developer caring about optimization nowadays :)

One suggestion I have is that you change the map clue thingy, the way it's drawn doesn't feel like it's referring to the number combination (might just be me being stupid though).

The game reminds me a bit of spooky house of jumpscares, but with slimes instead of ghosts.
 
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Martinstan

Newbie
Mar 27, 2018
60
85
There really needs to be a description of the stats (unless I missed it somewhere.) I have no idea what any of them do except I think length makes the perfect attack range bigger. Also what do debuffs like slime do? Why bother removing it if I don't know what it does.
 

Kyddz

New Member
May 18, 2020
5
2
I'm stuck on the 5th floor I dont know how to get into the locked room or beat the frankenwolf chick or whatever she iso_O
 
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Yeviz

New Member
Sep 13, 2023
1
1
Full Save... It's my first time bringing a save up. lol

Edit: IDK but in the gallery, it says I have 23 from 24 Animations but there is no lock icon about the "last animation" , does it even exist?
 
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Zachy

Spark Of Life
Modder
Donor
Game Developer
May 6, 2017
714
1,798
Hi, just played through the game for the first time, and I'd like to say that it's overall pretty solid!

I like the design and animations, the dialog and humor is pretty good, and it overall feels pleasant to go through.

The battle system allows you to see the animations without being forced to lose, so that's always a plus.

I think it's one of the first RPGM games in which I've actually enjoyed the combat and didn't feel like a drag.

Not to mention, the game is so customized that I didn't even realize it was made in RPGM, and the file size is so small, it's rare seeing a developer caring about optimization nowadays :)

One suggestion I have is that you change the map clue thingy, the way it's drawn doesn't feel like it's referring to the number combination (might just be me being stupid though).

The game reminds me a bit of spooky house of jumpscares, but with slimes instead of ghosts.
Thank you a lot for your feedback! It was honestly quite hard for me to find a good RPG game on this site (there are a couple though) so I decided to make one that adapted to my needs! I think I'll certainly change the Level 5 puzzle as I see many people have been having trouble with it haha.

Thank you for playing!


There really needs to be a description of the stats (unless I missed it somewhere.) I have no idea what any of them do except I think length makes the perfect attack range bigger. Also what do debuffs like slime do? Why bother removing it if I don't know what it does.
I will add an explanation on the next update! Thank you for your suggestion.

Length = Attack power
Bust = Escape power
Cum = Health
Agility = Speed and range of attack slider
Luck = Critical hits

The Slime debuff makes you trigger an animation when you step on slimy floor while your body is completely covered.

Hope you enjoyed the game!

I'm stuck on the 5th floor I dont know how to get into the locked room or beat the frankenwolf chick or whatever she iso_O
I think someone explained it earlier in this forum. You need to run left to the steam room as fast as possible and open the steam so that it hits her.

Full Save... It's my first time bringing a save up. lol

Edit: IDK but in the gallery, it says I have 23 from 24 Animations but there is no lock icon about the "last animation" , does it even exist?
This is a bug! It happens when you one-shot an enemy without getting to see their attack animation first. Thank you for the save!
 
Oct 17, 2019
19
12
Hey, I'm really glad this game is getting an update despite the uncertainties the dev went through this year. Hope you're doing well and I'm really looking forward to future content!

Dont really have much more to say regarding the update. Just like others have pointed out, maybe more details about the stats would be nice.

Btw Zachy, what happend to the undertale-style combat system you posted on patreon a while back? Is it still being worked on or did you change your mind about it?
 
4.70 star(s) 12 Votes