Others - Completed - Inherent Skill Nakadashi Leveling [Final] [Jaxy Create]

  1. 1.00 star(s)

    pinkbunny

    incredibly large download for 2cg adapted for 5 characters and some extra variations for each character.
    Most of the difficulty comes from trying to do the (hard) version of the fight for 2 specific characters, but the difficulty is mostly just hoping the battle effects aren't so long that your health drains before you can make another move
  2. 2.00 star(s)

    Wrenfield

    Ultimately, it's a match 3 game. The leveling mechanics make completion an inevitability rather than a challenge or even a reward. It's just a chore to check off for some quick pixel-titty.

    However! The flaws of the game really shine through once you finish the story and start into the Hard Mode battles. First, they take away the Pero-Pero and Spanking modes, which removes two of the unique mechanics the game has been training you to pursue up to that point. Even if one was an annoying -and basically worthless- mini-game.

    Then, they slowly kill you over the course of the battle. That in and of itself isn't terrible. Putting a timer on your moves and making you play quickly is nothing new in match 3 games. But most have the sense to not kill you during a cascade sequence you have no control over!

    That's why I rate this game poorly. The entire end-game model stands in defiance of everything you've been taught is proper beforehand. Long cascade combos are a death-sentence rather than a method to succeed; 4- and 5-piece combos have no benefit attached to them. And even then, because you're failing upward, you'll still win eventually, so why make it such a slog in the first place? You don't get a free pass on good game design just because you're a porn game. Especially when the design document for your game is already made a thousand times over.