EDIT :
Doing this will allow you to go through the chat but the phone notification will still be active and you cant leave the room i will try more digging .........
If The PHONE BUG happens you can fix it in Save Edior
Saved Files on Windows ---- (YOUR DISK)\Users\(YOUR USER)\AppData\LocalLow\DefaultCompany\Innerself Project
Open the save file in save editor there is one online and change of whatever trigger you missed to 0 mine was
chatJessicaTrigger02
So, for anyone else who wants to try, google "Unity save editor", first link.
I tried and could get the chat in the phone to progress, got her to visit, theres some live conversation about going somewhere, but then after the conversation is over you are in the room alone and the correct variables don't get set up (I think?) so you can leave the room and when you open the phone, the conversation appears to start from the first line again.
I played with the variables:
isPlayerRespondeuJessicaTrigger02
and maybe chatJessicaTrigger02
I can't replicate the results anymore so I'm not sure.
There's a variable
bloquearSaidaDoQuarto (literally block exit the room)
but the bad part is it's automatically set up on load or something so I couldnt get out even when I reset it.
There's also a
jessica_ChatMessageBloqueio
which could be blocking responding to her.
I'm gonna give up for now but maybe this helps.