Game is fundamentally broken. Saving and reloading breaks so many things way too often, the texts are broken in every way imaginable and you have to wait 30 seconds for the person you're texting to respond (nevermind that you have to click 3 whole buttons to write a single message back), the skill tree soft locks you, the dialogue is so slow and has no way to skip if I'm forced to replay because, again, the game is broken. It's a shame because the writing isn't bad (it's nothing amazing but it's not bad) and the art style is great.
This was my comment 2 months ago. I will say there have been decent improvements since then. Game breaking bugs are mostly fixed, only thing I didn't test out is the soft lock on the skill tree cuz I didn't want to bother. Props to the creator, its definitely
playable. But I will say there are still a few issues.
Dialogue is still slow with no way to quickly skip through parts you've already seen. The texts are massively improved, but you still have to click multiple times to send a single message. Imo the reply options should automatically be on the side of the phone, you shouldn't have to click "Message" to open up the options, and a message should send as soon as I click it. Beyond that, replies from NPCs still take too long, I don't think anyone has ever uttered the words "damn, I wish this game had more realistic waiting times for text messages". If you want to do the "..." animation, it should take no longer than 1 second. Last thing, the interactions with the new character seem to be triggered by how many times you've visited the main hall of the college, meaning that if you click out of the college on day 1, then click back in, it will play the character interaction for day 2. I don't know if this problem persists past day 2, but it is a minor issue.