If by any chance you could give me saves before these problem, it would be great. Anyway, I'll take a look. Thx.
The bar problem:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/undercity.rpy", line 1299, in script
"You put the [potion_item.name] into your bag."
IOError: Couldn't find file 'audio/sound effects/moneypspent.mp3'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/undercity.rpy", line 1299, in script
"You put the [potion_item.name] into your bag."
File "renpy/ast.py", line 715, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1219, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 871, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3978, in interact_core
renpy.audio.audio.periodic()
File "renpy/audio/audio.py", line 1126, in periodic
raise_(exc[0], exc[1], exc[2])
File "renpy/audio/audio.py", line 1104, in periodic_thread_main
periodic_pass()
File "renpy/audio/audio.py", line 1046, in periodic_pass
c.periodic()
File "renpy/audio/audio.py", line 505, in periodic
topf = load(self.file_prefix + filename + self.file_suffix)
File "renpy/audio/audio.py", line 69, in load
rv = renpy.loader.load(fn)
File "renpy/loader.py", line 798, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'audio/sound effects/moneypspent.mp3'.
I can't save the rest, it just writes that the image is not found. At one room and two opponents (liktor / worm).
I hope I helped.