You and your companion do need to get some rest, after all, uploading the version at this date would be beyond my expectations.First of all, I want to thank everyone for the support and feedback, all input and and motivation was extremely appreciated and helpful in reaching the current point of the remake .
I'm a bit tired and won't be able to respond to everything personally as I usually try to, so I just gathered some of the latest replies that seemed to require more attention, I'm sorry if I let anything out, let me know.
First, for unlocking the new areas and events, if the answers are not enough, please look into theYou must be registered to see the linkspost at Itch, hopefully it will help you.
Banana Bug (Dazed 2), I've confirmed that indeed the scene is broken in the transformation, if the transformation step is skipped before the banana changes into the bug, on the top right corner, the rest of the scene should play fine.
I apologize for this, there were a lot of play testing both from me and Lightning_Dragon, but this was a last minute addition of a missing sound effect on Dazed 1, and I forgot to add the same sound effect to Dazed 2, and that is why it crashes. The fix is relatively easy, but I will not have access to the project for 2 weeks, so only in a future update will I be able to correct this .
Regarding the next steps. For now, me and Grey will take a month of hiatus, this version was quite draining adding to our daily jobs, but we really wanted to finish the remake this year. During this time we will be planning 2 projects, one of our own creation, and the extension roadmap.
We will probably need to hire an animator/illustrator for the new scenes, so we will do some research and try to talk with people in here as well, see if anybody is interested in helping us finish the game.
Without giving much spoilers or certainties, the few ideas we have somewhat planned are:
Sorry for the long post, once again, thank you all for enjoying the remake and the support given so far, merry Christmas and a happy new year to everyone !
- New workbench items, which we already left some placeholders for (this will have to be unlocked unlike the remaining), I call it the "Master Set", because they are slightly overpowered, but oh well...
- Some features and a region ported from the Chinese version, courtesy of Lightning_Dragon writing the new scenario (we already had a few features ported from this exact version)
- A few more regions that will tie in the story idea that I'm writing (don't expect any incredible award winning pieces
)- A few new encounters, but this will heavily depend on the access to CGs and price (at least the Wasp will be there)
- Finishing pending scenes (Mosquito and Parasite Worm Big), also depending on CG availability
- A few suggested mechanics, like the persistent pregnancy and Oniku as a companion
- A conclusion to the story (maybe 3 or 4 endings, depending on status + final choices)
thanks for all of this, rest well and see you next year XD.First of all, I want to thank everyone for the support and feedback, all input and and motivation was extremely appreciated and helpful in reaching the current point of the remake .
I'm a bit tired and won't be able to respond to everything personally as I usually try to, so I just gathered some of the latest replies that seemed to require more attention, I'm sorry if I let anything out, let me know.
First, for unlocking the new areas and events, if the answers are not enough, please look into theYou must be registered to see the linkspost at Itch, hopefully it will help you.
Secondly, regarding the bug (not the wanted kind) with the Banana Bug (Dazed 2), I've confirmed that indeed the scene is broken in the transformation, if the transformation step is skipped before the banana changes into the bug, on the top right corner, the rest of the scene should play fine.
I apologize for this, there were a lot of play testing both from me and Lightning_Dragon, but this was a last minute addition of a missing sound effect on Dazed 1, and I forgot to add the same sound effect to Dazed 2, and that is why it crashes. The fix is relatively easy, but I will not have access to the project for 2 weeks, so only in a future update will I be able to correct this .
Regarding the next steps. For now, me and Grey will take a month of hiatus, this version was quite draining adding to our daily jobs, but we really wanted to finish the remake this year. During this time we will be planning 2 projects, one of our own creation, and the extension roadmap.
We will probably need to hire an animator/illustrator for the new scenes, so we will do some research and try to talk with people in here as well, see if anybody is interested in helping us finish the game.
Without giving much spoilers or certainties, the few ideas we have somewhat planned are:
Sorry for the long post, once again, thank you all for enjoying the remake and the support given so far, merry Christmas and a happy new year to everyone !
- New workbench items, which we already left some placeholders for (this will have to be unlocked unlike the remaining), I call it the "Master Set", because they are slightly overpowered, but oh well...
- Some features and a region ported from the Chinese version, courtesy of Lightning_Dragon writing the new scenario (we already had a few features ported from this exact version)
- A few more regions that will tie in the story idea that I'm writing (don't expect any incredible award winning pieces
)- A few new encounters, but this will heavily depend on the access to CGs and price (at least the Wasp will be there)
- Finishing pending scenes (Mosquito and Parasite Worm Big), also depending on CG availability
- A few suggested mechanics, like the persistent pregnancy and Oniku as a companion
- A conclusion to the story (maybe 3 or 4 endings, depending on status + final choices)
You both have done amazing work and have gone above and beyond what could reasonably be expected of an entire team, let alone two people! Enjoy your month off and please send our gratitude to your partner-in-crime as well. You've made an excellent game and have consistently been a ray of sunshine around here, so if anyone deserves a break, it's you.First of all, I want to thank everyone for the support and feedback, all input and and motivation was extremely appreciated and helpful in reaching the current point of the remake .
I'm a bit tired and won't be able to respond to everything personally as I usually try to, so I just gathered some of the latest replies that seemed to require more attention, I'm sorry if I let anything out, let me know.
First, for unlocking the new areas and events, if the answers are not enough, please look into theYou must be registered to see the linkspost at Itch, hopefully it will help you.
Secondly, regarding the bug (not the wanted kind) with the Banana Bug (Dazed 2), I've confirmed that indeed the scene is broken in the transformation, if the transformation step is skipped before the banana changes into the bug, on the top right corner, the rest of the scene should play fine.
I apologize for this, there were a lot of play testing both from me and Lightning_Dragon, but this was a last minute addition of a missing sound effect on Dazed 1, and I forgot to add the same sound effect to Dazed 2, and that is why it crashes. The fix is relatively easy, but I will not have access to the project for 2 weeks, so only in a future update will I be able to correct this .
Regarding the next steps. For now, me and Grey will take a month of hiatus, this version was quite draining adding to our daily jobs, but we really wanted to finish the remake this year. During this time we will be planning 2 projects, one of our own creation, and the extension roadmap.
We will probably need to hire an animator/illustrator for the new scenes, so we will do some research and try to talk with people in here as well, see if anybody is interested in helping us finish the game.
Without giving much spoilers or certainties, the few ideas we have somewhat planned are:
Sorry for the long post, once again, thank you all for enjoying the remake and the support given so far, merry Christmas and a happy new year to everyone !
- New workbench items, which we already left some placeholders for (this will have to be unlocked unlike the remaining), I call it the "Master Set", because they are slightly overpowered, but oh well...
- Some features and a region ported from the Chinese version, courtesy of Lightning_Dragon writing the new scenario (we already had a few features ported from this exact version)
- A few more regions that will tie in the story idea that I'm writing (don't expect any incredible award winning pieces
)- A few new encounters, but this will heavily depend on the access to CGs and price (at least the Wasp will be there)
- Finishing pending scenes (Mosquito and Parasite Worm Big), also depending on CG availability
- A few suggested mechanics, like the persistent pregnancy and Oniku as a companion
- A conclusion to the story (maybe 3 or 4 endings, depending on status + final choices)