D
Deleted member 1063287
Guest
Guest
So basically I'm trying to create a RPG-maker game using 3d models instead of pixel sprites. I figured out the camera angle, orthogonal settings... the only problem now is the lighting. I made a test room and filled it with random props to see how it would look, but the lighting could use some work. Does anoyone know a good way to light interior scenes without roofs in a way that they look natural