It's the final game in my journey to play all Tsukinomizu games (of those translated so far, anyway).
This is the turning point in their work, still made in VX Ace, yet both looking and playing like modern MV/MZ titles.
UI is custom and neat; Art is crisp and pretty, despite the resolution restrictions; there are a bunch of good visual effects during combat.
Sex scenes are fairly standard for the circle - tentacles, futa, even more tentacles, occasional sex machine, and some watersports. However, as the only game properly released outside Japan, it's actually uncensored.
Gameplay is solid.
Tsukinomizu finally managed to keep themselves from dumping 30 different characters on you, instead they give you 4 characters and then give them 30 Guardian Stones (which are basically skillsets attached on top of your base characters) and physical/magical equipment lines. It definitely cuts down on equipment management time and its easier to come up with teams.
TP system is replaced with arousal gauge, which makes you vulnerable to H attacks but gives special skills...their efficiency varies a lot though. You have skills that pair characters but they are quite hard to use IMO and half of them are underpowered.
Translation is Kagura's professional TL, haven't seen any mistakes or untranslated text.
Story is surprisingly slice-of-life. Plot exists but it is fairly low-stakes and much more of the game is dedicated to you running around dealing with random stuff. Character development is solid (thanks once again to a lower party size but also not dumping you semi-solo like Naedoko games do).
I do have one minor complaint (or a rant, even) about the story though that stems from me playing literally everything else before this one.
This is the turning point in their work, still made in VX Ace, yet both looking and playing like modern MV/MZ titles.
UI is custom and neat; Art is crisp and pretty, despite the resolution restrictions; there are a bunch of good visual effects during combat.
Sex scenes are fairly standard for the circle - tentacles, futa, even more tentacles, occasional sex machine, and some watersports. However, as the only game properly released outside Japan, it's actually uncensored.
Gameplay is solid.
Tsukinomizu finally managed to keep themselves from dumping 30 different characters on you, instead they give you 4 characters and then give them 30 Guardian Stones (which are basically skillsets attached on top of your base characters) and physical/magical equipment lines. It definitely cuts down on equipment management time and its easier to come up with teams.
TP system is replaced with arousal gauge, which makes you vulnerable to H attacks but gives special skills...their efficiency varies a lot though. You have skills that pair characters but they are quite hard to use IMO and half of them are underpowered.
Translation is Kagura's professional TL, haven't seen any mistakes or untranslated text.
Story is surprisingly slice-of-life. Plot exists but it is fairly low-stakes and much more of the game is dedicated to you running around dealing with random stuff. Character development is solid (thanks once again to a lower party size but also not dumping you semi-solo like Naedoko games do).
I do have one minor complaint (or a rant, even) about the story though that stems from me playing literally everything else before this one.
You don't have permission to view the spoiler content.
Log in or register now.