[v0.3a]
I like the parody. I like the specific direction the dev chose for the story, basically getting Mark on board with the Viltrumites. I also like the art.
What I don't like at all is the gameplay loop. It's a completely boring and linear trainer grinder loop. You essentially follow the laid out story progression without any freedom, but the entire process is a tedious grind for money, stats, going to school, attending class, and "training" girls one step at a time.
Frankly, it's extremely boring to play through. And each sexual interaction is short and without any build up or a sense of eroticism. Each step relies on the previous steps as a form of build up, but the steps are separate instances and the eroticism/anticipation doesn't carry through. The fact that each individual scene is so basic and ends after like 3 lines of dialogue doesn't help matters.
There are sections of the game where nothing is happening and you gotta grind a stupid burger flipping job. You make like 8 clicks to sleep, wake up, get to the burger place, work, and get out. Repeat 20 times to buy a costume to progress one step for a girl.
I honestly have a very hard time believing anyone can actually like this kind of game design. The point of having a map and "sandbox" environments is to give some degree of freedom to the players to tackle things their own way and/or provide an immersive world that they can explore. What's the point of following a completely on the rails grinder where there is only one place you can go that does anything at any given moment?