- Aug 19, 2017
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As far as I'm aware, there's only the two games. Iris Action is the original side-scrolling action game, while RE: Action is the one this thread is about. Looking at their twitter, it seems Chronicle is just a (possible?) re-title of the current game.Ci-en says there are two works: "Iris: Action" and "Iris☆RE:Chronicles" (ongoing). What is "Iris RE: Action" supposed to be? One more project?
currently I don't think so but in the full release there will be.Besides the purple vine, is there any other enemy encounter in which Iris can get fucked during battle instead of just on deaft-gameover?
One of my biggest disappointments in this demo is that the thugs on the back alley use only high-kicks and no sweeps like the ones from the first encounter.
That's a bit of a shame, but it's fine. From what I've seen on his fantia and the latest ci-en posts, this will be game of the year material when it comes out. I just hope he's able to balance all the systems naturally.currently I don't think so but in the full release there will be.
Use the skills to lock the parts you've already got. Once youve gotten 2 or 3 of them you can see a pattern in the lights and it's a little easier to time it.Lockpicking it's Hell random simulator, Gameplay it's strange.Awaiting for full save maybe anyone have him
it's only grindUse the skills to lock the parts you've already got. Once youve gotten 2 or 3 of them you can see a pattern in the lights and it's a little easier to time it.
There is a pattern it's just a little hard to follow when you don't have any green lights. It's a lot easier after the first time and you've got more spirit balms to spend to get MP back.it's only grind
Okay,if you free next:There is a pattern it's just a little hard to follow when you don't have any green lights. It's a lot easier after the first time and you've got more spirit balms to spend to get MP back.
I'm not exactly sure what you mean. The fights can be a little hard, but you kind of have to play with some level of risk. To equal the playing field some make sure you buy some healing items at the company building. When you get grabbed use motivation to increase your chance of escaping the grab. Also sometimes it's just worth the risk of trying to escape a grab at 50%.Okay,if you free next:
How not die in fight when all this fight without pause?
i'm about how healing when all time in dungeon it's fight?I'm not exactly sure what you mean. The fights can be a little hard, but you kind of have to play with some level of risk. To equal the playing field some make sure you buy some healing items at the company building. When you get grabbed use motivation to increase your chance of escaping the grab. Also sometimes it's just worth the risk of trying to escape a grab at 50%.
To get more money go to the receptionist and pick the monster information option after you've killed some enemies. You'll "rank up" the enemies but also get a couple thousand gold each time.
Don't waste too much money on scarabs. It's better to fight things out or escape before a fight starts than it is to rely on scarabs for escape. Also their cost in the store could be better spent on healing items.
The only fight I truly thought was unfair was the purple vine and that's only if you get hit by the powerful swing. Getting hit by the powerful swing is a death sentence so make sure you spend the MP on the strong dodge NOT the guard. Also grind out some levels until you can use the blind ability. I think you unlock that around level 10.
you can heal in fights. You can also heal in between fights if you choose menu.i'm about how healing when all time in dungeon it's fight?
I Understand what i can heal in fight but i'm got damage some time.you can heal in fights. You can also heal in between fights if you choose menu.
You heal the same way you do in fights, with the difference being you have to open the menu screen and use items that way.I Understand what i can heal in fight but i'm got damage some time.
Interesting about heal between fight