- Apr 27, 2023
- 59
- 155
I am considering starting to make 3D renders for my VN, and I have been wondering why for the most part, VNs have hair which doesn't follow human poses, even when the character is upside down (hair is still locked to head and is hanging from down to up). Is it because it's hard or impossible to do hair correctly in existing rendering engines, or just because most devs don't think it matters?
Is there any particular engine/software which can do hair properly in that respect (ie, have some "gravity" direction for the shape, and have individual hairs follow the gravity to some degree)?
Is there any particular engine/software which can do hair properly in that respect (ie, have some "gravity" direction for the shape, and have individual hairs follow the gravity to some degree)?