Somebody would find you.
Years of my life were spent wondering where the fuck Carmen Sandiego was in the world.
Back to the topic ....
Ethan's Legacy got a lot of grief from the ... younger ... end of the spectrum that seem to think mothers look the same age as their kids. Probably due to their mothers getting pregnant at school (oooh, insults).
On top of that he had depression anyway and the game was his escape which wasn't healthy for him. He didn't step back due to the criticism, although that didn't help, it was more to get himself in a better place.
As far as abandoned games go, a lot of them are patreon bait. They throw out a 0.1 and expect people to throw money at them because it worked when this kind of thing wasn't as popular as it is now. They don't get that money and give up.
It takes time now and some devs don't get that.
Unless it's something that stands out they aren't going to pull people away from the games they already support. We have far too much of the same thing and far too many 0.1 releases with barely any content.
I don't know about anyone else but a 5 minute conversation and maybe a quick tit flash isn't enough to get money out of me no matter how interesting the idea is.
It took me a while to start backing Ethan's Legacy, Dreaming of Dana and Teachers Pet. I wouldn't throw money at the typical incest game because it's the same thing of mother sees sons cock and turns into incest hungry whore etc, etc.
Too many devs trying to make a quick buck with boring, bland, uninspired games we've seen a hundred times before.
Those that do have something interesting need to show they are going to stick around and finish what they start.
Ah. Well, yeah, I had issues with the mom, mainly her eyes... she kinda looked strung out. But hey, at least she looked like a woman in her 40's or something and I never complained to the dev about her. It wasn't that serious. Plus, personally, I played the game for Gina, everybody else was extra. Not that there weren't other characters that I liked, but Gina was my girl! I didn't know, at the time, that the dev was going through whatever he was/is going through and was using the game as a release. I can only hope that there is a rainbow after the dev's storm and that things get better for him. On a more constructive note, fuck all the people talking shit. Instead of being able to enjoy the game, now we have nothing. Good job I say, good job.
Teacher's Pet is awesome, the dev is also cool, keep backing that
As far as Patreon goes... yeah, a lot of devs do milk it. For me though, I see it more as an indicator of success. Currently I only have 3 patrons, you guys are awesome btw, so I look at it as my game as of now is only worth supporting by 3 people. It kind of sucks, but looking at it in another light, that's three people that believe in what I'm creating. My game, first and foremost, is for me, so even if I have no patrons, I'll see it through till the end. But for support, I knew from the jump that I'd have an uphill battle because people, especially around this forum, hate rpgm. I get it, way too many shitty rpgm games out there. That's actually why I chose rpgm in the first place, aside from the fact I wanted to make a rpg, I wanted to see if these games were bad because rpgm is shit, or if the devs are just shit/lazy. Rpgm def has problems, but I'm inclined to believe most games are bad because the devs don't really try.
I do want a lot of patrons tho. Not because I want money, don't get me wrong money is great and I'd be lying if I said I didn't like that too, but because the more patrons I have the more people I'm making happy, the more people that believe in my creation. I want people to like my game, I want people to enjoy it. If people are enjoying my game, that makes me happy, that means I'm creating something that makes them happy, which makes me happy in return. I want people to be as excited about playing my game as I am about making it. I want to make something that touches people... and potentially gets people to touch themselves. Heh. So I personally welcome criticism. If a person thinks my game is shit, tell me why. As long as they can articulate why they feel like my game is shit, I'll keep that criticism in mind and I might even make some changes. But if somebody is saying "Your game is shit because I don't like it" I could give a fuck less about that, go play something else. In any event, I'm in it for the long haul and I know I won't be making a quick buck. But I do hope to turn people into rpgm believers, at least I hope to make them like my rpgm game. I sincerely value and appreciate every patron I have/get because as I see it, that's a person that values me, or at least what I'm doing.