- Apr 9, 2021
- 95
- 74
I tricked YOU...actually THERE ARE two!!! So... that's me again (hFIcwooKGrUnui1Tg1CZ)! I know what you're thinking, I haven't been in touch for a while AND I'm really sorry for that but LIFE happened. But let's not digress HERE... since you're here essentially for the question and that's it!
[DISCLAIMER improperly used : Obviously without the developer's predisposition I am going to ask THOSE questions ↓]
INTRODUCTION: I have Deliverance on Steam the Ren'Py version of the game is → 7.4.8.1895. I want to include, with a certain type of syntax, multiple colors so that each time the main character speaks it has a type of color (same thing with other minor characters).
1) Is it possible to do it by modifying only the "gui.rpy" with ADDING more line or a more "global" (so TOUCHNG many folders and files) effort MUST be done inserting, for example if not already available, the varibles relative to every single character that appears and then modify the color one by one ?
2) And can I also make them closer (dialog text & name label) by modifying some specific value here too or by INSERTING some particular entries to the gui.rpy ONLY (down below in the screenshot)?
It's not BASIC
ONE LAST THING: Maybeeeee should I look ONLY a little harder in the DOCUMENTATION in your opinion?
[DISCLAIMER improperly used : Obviously without the developer's predisposition I am going to ask THOSE questions ↓]
INTRODUCTION: I have Deliverance on Steam the Ren'Py version of the game is → 7.4.8.1895. I want to include, with a certain type of syntax, multiple colors so that each time the main character speaks it has a type of color (same thing with other minor characters).
1) Is it possible to do it by modifying only the "gui.rpy" with ADDING more line or a more "global" (so TOUCHNG many folders and files) effort MUST be done inserting, for example if not already available, the varibles relative to every single character that appears and then modify the color one by one ?
2) And can I also make them closer (dialog text & name label) by modifying some specific value here too or by INSERTING some particular entries to the gui.rpy ONLY (down below in the screenshot)?
It's not BASIC
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until someone clearly states it so don't limit yourself hahahah I won't hold it against you! Thanks a lot in advance for the answer, have a nice day ahead of you!ONE LAST THING: Maybeeeee should I look ONLY a little harder in the DOCUMENTATION in your opinion?
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