- Dec 8, 2018
- 20
- 19
Well, to get some insight or advice from the game development people.
I have checked out a few games to get a feel of what people are doing out there. I have noticed that most seem to be on rails and that is something I would like to avoid in the game I would like to make. So here is my idea and I would like to hear your feedback on this and if it's something one person can do?
I like Corruption so it will be that type of game. I envision an "open world" this to me seems the easiest part as I have built massive maps before in NWN when that was a thing.
Where I do see a problem for me is the programming part. Is this even do-able thing? I want the player to create a character (Race, male or female) and the stats would determine how people would interact with them. A high Corruption stat would help an NPC do a thing that is "darker" once seduced, but it would creep people out and make it harder to seduce them. Items they wear (Cloths, shirt, etc.) would help, but not that much. They would be able to choose a career like a teacher, Police officer, priest, businessperson, Plummer, etc. This would allow them to discover opportunities to do stuff.
I do not want to limit the player either. if they are playing a male and they want to seduce a Female, that is fine but also allow them, if they want, to seduce a male. I want to give freedom to the player to explore all "acceptable" fetishes if they want. They want to seduce a married woman, sure. And then try to have her include her husband? Fine. Or corrupt a young adult (+18) to play with the family, used drugs or your pet? Ok, who am I to judge?. If they want to kidnap someone and take them to a basement as a pet or "hurt" them they can do that. But, that and all actions must have to some negative repercussions. Like they get caught and go to jail and spend the rest of the game in jail, fighting or fending off becoming the prom queen of cell block 4. Or the husband kicks their ass. They don't use protection? They get an STD, get someone or become pregnant themselves.
The player would have to work to get $$$ and seduction, affection, corruption progression would be slow. Forcing the player to focus on a few Storylines. If they ignore an NPC the NPC Stats for the player would go down.
I know this got way long so I will stop here. I would like to hear your thoughts on this.
I have checked out a few games to get a feel of what people are doing out there. I have noticed that most seem to be on rails and that is something I would like to avoid in the game I would like to make. So here is my idea and I would like to hear your feedback on this and if it's something one person can do?
I like Corruption so it will be that type of game. I envision an "open world" this to me seems the easiest part as I have built massive maps before in NWN when that was a thing.
Where I do see a problem for me is the programming part. Is this even do-able thing? I want the player to create a character (Race, male or female) and the stats would determine how people would interact with them. A high Corruption stat would help an NPC do a thing that is "darker" once seduced, but it would creep people out and make it harder to seduce them. Items they wear (Cloths, shirt, etc.) would help, but not that much. They would be able to choose a career like a teacher, Police officer, priest, businessperson, Plummer, etc. This would allow them to discover opportunities to do stuff.
I do not want to limit the player either. if they are playing a male and they want to seduce a Female, that is fine but also allow them, if they want, to seduce a male. I want to give freedom to the player to explore all "acceptable" fetishes if they want. They want to seduce a married woman, sure. And then try to have her include her husband? Fine. Or corrupt a young adult (+18) to play with the family, used drugs or your pet? Ok, who am I to judge?. If they want to kidnap someone and take them to a basement as a pet or "hurt" them they can do that. But, that and all actions must have to some negative repercussions. Like they get caught and go to jail and spend the rest of the game in jail, fighting or fending off becoming the prom queen of cell block 4. Or the husband kicks their ass. They don't use protection? They get an STD, get someone or become pregnant themselves.
The player would have to work to get $$$ and seduction, affection, corruption progression would be slow. Forcing the player to focus on a few Storylines. If they ignore an NPC the NPC Stats for the player would go down.
I know this got way long so I will stop here. I would like to hear your thoughts on this.