- Aug 11, 2019
- 531
- 268
..both...goes from loser nerd....to...not a loser nerd.....Increase di*k size? Ugly to good looking?
The text is ai generated. This is more of a machine hallucination issue than a redraw issue I think.This was just after a scene that made me 99% sure this is not a game for me, but...
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Over the years I've always seen people having problems with the different forms of the color red, specially crimson. Being a non native this was even worse for me because the already wrong kind of red that were spoken in the different works always managed to be translated in an even more wrong kind of red. This always infuriated me because "blood red" is one of my favorite colors.
But this is the first time that I see crimson being portrayed as green. I mean, such confusion is common between colorblind people, but it's not something I'd expect on any work to do that even on a demo.
Tip: if you don't wanna to redraw it, making it at least red, I recommend "toxic/intoxicating green eyes" or "absinthe colored eyes". This will bring the "dangerous yet somehow attractive" tone of the original but without the problem between what's written and what's drawn. Obviously, you can also make an all out joke and say that the protagonist, who is also the narrator, didn't manage to the color of her eyes right because until now he has never looked directly to anyone, not even the camera.
More precisely the translation made by ai. Sadly I didn't have much time to translate myself. But I will debug and upload a hotfix before new year. Next week, they are supposed to remove my cast.The text is ai generated. This is more of a machine hallucination issue than a redraw issue I think.
Well shit, I hope you get to feeling better soon, and Merry Christmas.Thank you all for the quick and detailed feedback on the game! I truly appreciate the support and engagement you've shown since its release. I want to assure you that the reported bugs will be addressed promptly.
Unfortunately, I recently had a minor accident, which has temporarily slowed me down. However, I’m committed to continuing development and improving the game as soon as possible. I suspected there might still be a few bugs, but I really wanted to release the game before Christmas for everyone to enjoy.
On a brighter note, the first scene featuring the homunculus in its finalized art style is now complete, and it looks amazing! There’s still so much content planned for future updates, and I can’t wait to share it all with you.
Thank you for your patience and understanding, and I hope you continue to enjoy Isekai No Revenge!