I used an unity asset extractor, to open the asset files and look for the material that the censor uses (
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).
Once I find that I'll look up pathID of the shader (which is almost always named "unnamed asset") the material uses.
I'll then do a text dump of the shader and search for "colMask". There are usually a bunch of them and on the line below is often the value 15. I change all of them to 1 and then I import the new text file into the unity assets extractor to overwrite the shader.
Then just save the new .assets file somewhere as the program can't overwrite .assets files. Manually copy your new .assets file to the data folder and you should be golden.
Do keep in mind that this only works for unity games. Easy way to find out is if there's a NameOfTheGame_data folder.
Here's a link to the tutorial I used to learn how to do this.
https://f95zone.to/threads/how-to-uncensor-almost-any-unity-game.17914/